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-   -   recharging and duck spell canceling (/forums/showthread.php?t=140140)

maximum 02-20-2014 10:50 AM

Quote:

Originally Posted by Splorf22 (Post 1329460)
Basically I agree with Tecmos: do you want to have classic mechanics or classic playstyle?

Let's all get memory wipes back to the Year 2000, and just keep the classic mechanics in-game. Problem solved.

Faerie 02-20-2014 11:01 AM

Quote:

Originally Posted by Tecmos Deception (Post 1329567)
You should try reading the thread.

I did read the thread; it's mostly been you guys talking about recharging. All I'm saying is you guys get an unclassic feature that we don't, and it's a pretty huge one. And it's been an issue on blue server for a long, long time. It's just a pet peeve of mine needing to wait until the end of a port cast to do anything when someone's like, "Wait!" Or even interrupting a CH on cleric. Maybe I was just spoiled as a bard on live during this time period, and never had to put up with this nonsense.

Sure it's a pretty small issue in the grand scheme of things, but it really gives the sense that the devs see the servers differently when they should be treated the same in most ways. You guys shouldn't be able to recharge either, because it is a very exploitable function of the game. I'm sure it's happening to some extent, with people making efforts to keep it hush-hush.

Also WTB classic xp on red.

Daldaen 02-20-2014 11:38 AM

Quote:

Originally Posted by Tecmos Deception (Post 1329703)
You acknowledge it is the impossible issue of classic mechanics v. classic experience and that it is the devs' decision to make, but not before arguing "NOT CLASSIC" and that a Velious change should go in now because you dislike seeing level 30-something SK's getting a soulfire! :p

Velious changes should go in now, regardless of this thread and I'm sure you could find me posting months ago about this.

They fixed Classic/Kunark content that was broken, and just so happened to finally get released during Velious. The time (number of month) to their release is all that should matter. Not where they fell in the timeline (Velious era). It didn't really add much content, just fixed stuff they acknowledged was broken... Iksar armor is an exception to that, but I feel bad for iksar tanks and shamans. Their bis gear is so bad I feel for them.

I agree it's the devs choice but I can still think SoulFires are absolutely stupid on non-paladins. Nothing will change that til they finally fix it I think that was around Velious $$$.

Erati 02-20-2014 11:54 AM

cant u recharge items on EQ live right now like we do on P99?

as in you ve always been able to recharge even if it wasnt totally forseen by original devs?

draogan 02-20-2014 11:58 AM

I'm so confused. Why are people that play red arguing about what should/shouldn't be nerfed on the carebear server?

I have no idea what goes on over on the red side. You guys could log in and type /level 60 and being 60 with epic gear for all I know. Nor do I care... because I don't play there. Why are two people from red arguing vehemently about what should be nerfed on the blue server? Misery loves company?

FWIW, I'm against duck spell canceling going away but don't care one way or the other re: recharge. Getting rid of duck spell canceling doesn't change anything about content or PvE balance but just makes us all a little bit more irritated every time we play -- though I guess irritation is very classic...

Mac Dretti 02-20-2014 12:05 PM

Correct me i'm wrong, but wasn't soulfire usable by anyone from inventory at this time in the live timeline?

It was nerfed much sooner here because it allowed content to be trivialized. You want 5 instant CH's for raids? Add Paladins to your guild.

Same should be done with recharging.

You want the luxury of WC Gate hats? Go on the Journey and quest it. You want mallets for raids? Go turn in rubies. You want allure wands? Go raid planes. You want OT hammer? Do the faction quest/farm sarnaks. You want root nets? Go to permafrost and camp them.

Wait until velious when a guild wipes in sleeper/TOV and they have their monk using rechargable rez sticks to get the entire guild back up and going in 2.5 minutes. It's going to be a joke and any guild waiting to move in is going to be screwed because they will never be able to move in after Guild A wipes.

Daldaen 02-20-2014 12:05 PM

Quote:

Originally Posted by Erati (Post 1329835)
cant u recharge items on EQ live right now like we do on P99?

as in you ve always been able to recharge even if it wasnt totally forseen by original devs?

Negative. Vendor recharge was fixed in 2004/2005ish. Took devs that long to decide it was bad for the game. Though not before adding ridiculously high sell-backs for stuff like fungus beast glands (10 charge instant snare) from fungus grove beast cycle, darkness rods (10 charge darkness snare) from warrens, Rez stick (10 charge Rez) from Vox; as well as removing that from game.

But it did last through PoP. So for all intents and purposes of this server, it should remain as a classic mechanic. I imagine that if devs see it as an issue they will resolve it like Ivandyrs hoops were. Make the reward more rare, impossible to recharge and decrease benefit somehow (lifetaps more resist able)

There are a few Velious items I hope it sticks around for. But if it doesn't i can live with that too.

Faerie 02-20-2014 12:08 PM

Quote:

Originally Posted by draogan (Post 1329843)
I'm so confused. Why are people that play red arguing about what should/shouldn't be nerfed on the carebear server?

I have no idea what goes on over on the red side. You guys could log in and type /level 60 and being 60 with epic gear for all I know. Nor do I care... because I don't play there. Why are two people from red arguing vehemently about what should be nerfed on the blue server? Misery loves company?

FWIW, I'm against duck spell canceling going away but don't care one way or the other re: recharge. Getting rid of duck spell canceling doesn't change anything about content or PvE balance but just makes us all a little bit more irritated every time we play -- though I guess irritation is very classic...

http://i.imgur.com/4ByAoLu.jpg
http://i.imgur.com/M0Py3PE.jpg

Tecmos Deception 02-20-2014 12:10 PM

Quote:

Originally Posted by Faerie (Post 1329744)
I did read the thread; it's mostly been you guys talking about recharging. All I'm saying is you guys get an unclassic feature that we don't, and it's a pretty huge one. And it's been an issue on blue server for a long, long time. It's just a pet peeve of mine needing to wait until the end of a port cast to do anything when someone's like, "Wait!" Or even interrupting a CH on cleric. Maybe I was just spoiled as a bard on live during this time period, and never had to put up with this nonsense.

Sure it's a pretty small issue in the grand scheme of things, but it really gives the sense that the devs see the servers differently when they should be treated the same in most ways. You guys shouldn't be able to recharge either, because it is a very exploitable function of the game. I'm sure it's happening to some extent, with people making efforts to keep it hush-hush.

Also WTB classic xp on red.

Did you miss the post with Haynar basically saying that ducking and gem refreshes were going to be happening on blue? Other than that though, it sounds like you should start your own server.


Quote:

Originally Posted by Daldaen (Post 1329798)
I agree it's the devs choice but I can still think SoulFires are absolutely stupid on non-paladins. Nothing will change that til they finally fix it I think that was around Velious $$$.

Why do you think that soulfires are dumb on non-paladins? For like roleplaying reasons, or for balance reasons? If for balance reasons, well... as soon as soulfires get nerfed they'll just be someone in befallen working on turning out reapers 24/7, and then every single person in a raid will have one... and they can be recharged and traded and don't require killing Lucan or grinding reps up! And if they nerf those, what about stinging wort potions? They've got more healing in them for non-tanks than a CH does. You gonna kill off alchemy because some players nowadays realize it is good for more than sow and shrink pots? You gonna kill off the biggest plat sink on the server because a handful of people recharge semifrequently? Etc.

Bottom line is, again, classic mechanics v. classic experience. People generally argue for one sometimes and the other the rest of the time to tailor to their image of a perfect server instead of just embracing what is here right now and enjoying it for what it is. Yeah, I like recharging the few clickies I use, but like I said earlier in this thread, it'd probably be a net win for me if recharging became impossible... so it isn't like I'm in favor of it because of personal bias.


The god damn thread only exists because red trolls aren't happy unless everyone else is miserable, anyways.

Mac Dretti 02-20-2014 12:12 PM

are you implying non paladins can click soulfire right now?

edit: wow you are right...

Quote:

Originally Posted by Rogean (Post 1141148)
[PvP Only] The following items may only be clicked by the appropriate class
  • SoulFire may only be clicked by paladins.
  • Reaper of the Dead may only be clicked by shadow knights.

i remember reading nilbog/rogean talking about how dumb it was that a single tank/cleric could take a ragefire/naggy with soulfires and rune shields, but i guess they never pulled the trigger


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