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Spell sounds are all wrong from recent patch...
Logged my druid today.
Noticed that my frost nuke sounds like a buff... my sup. camo. sounds like a root... levitate sounds like canni... the list goes on and on... I did a search through the list of changes in the patch, the word "sound" doesn't appear. I'm assuming this is a bug of some sort with the patch? Confirmed this with other people as well -- spell sounds are sounding like other spells. |
Probably has something to do with Telin's spell pack they forced on everyone.
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Shaman epic click -> sounds like cancel magic
Canni -> sounds like cancel magic Invis -> only generates sound AFTER the spell has gone off. Poison line of spells -> sounds like a nuke Disease line of spells -> sounds like a nuke Gate -> sounds like a buff |
Telin, your spell update is crap. How do I remove it?
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All of these are 100% classic sound effects. It will take getting used to since you were used to non-classic sounds for so long. These sound effects are easy to research with the old spell database.
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Quote:
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Still haven't answered my question however. How do I remove it?
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You'll figure it out with the use of google.
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It's part of the actual patch, which won't let you log into your character after server select unless it is up to date with the version the server is using.
So you're stuck with this mismatched soundbyte madness. Telin - The spell effects are great. I really do love the sharpness and the return to the old style for particles, however the sounds themselves are completely counter-intuitive to what the spell actually DOES. |
Even if the spell sounds are classic (hard to say, recalling sound is harder than images), they make no logical sense.
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