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-   -   Game Mechanics: 255 resist cap for all P99 eras (Pure classic - end of Velious) (/forums/showthread.php?t=141056)

Nirgon 02-26-2014 03:42 PM

255 resist cap for all P99 eras (Pure classic - end of Velious)
 
Now that rampage is on track to work/pras Haynar...

The next step for Velious raiding to be a classic/challenging experience is to set the max resist available to players at 255.

Going in with 400-500 of a given resist (immunity) is going to pretty much ruin the experience for encounters with aoe spell damage.

Feasible? Can't modify this because it is client side? Secrets "hackery" needed?

Daldaen 02-26-2014 03:50 PM

You like this post.

Resist gear + bard should get people up to 255. Using potions and getting 400+ ain't classic.

If they could fix this, that would be glorious.

Nirgon 02-26-2014 03:52 PM

How its done/what is displayed is much less important (to me) than people rolling through all the Velious dragons taking 0 dmg from aoe.

Mac Dretti 02-26-2014 04:07 PM

Tread lightly

Blue can throw 300 people at 1 mob

Red cant

Buriedpast 02-26-2014 04:07 PM

Quote:

Originally Posted by Daldaen (Post 1341035)
You like this post.

Resist gear + bard should get people up to 255. Using potions and getting 400+ ain't classic.

If they could fix this, that would be glorious.

Im sorry but resists here are FUCKED.

255MR resists nearly nothing. It's about 370 of a resist where resist rates are about as reliable and equal with having 255 on live back in the day.

A 255 cap would just be scary on this server with current resist coding.

koros 02-26-2014 04:08 PM

Quote:

Originally Posted by Nirgon (Post 1341040)
How its done/what is displayed is much less important (to me) than people rolling through all the Velious dragons taking 0 dmg from aoe.

Resist = GetResist()

If (Resist >= 255) {
Resist = 255;
}

Nirgon 02-26-2014 04:09 PM

^ oh I know.

But I'm sure the code dig isn't as simple as that. Maybe in the calculation sure (o yes do this), but in display on the front end etc... I have NFI.


Quote:

Originally Posted by Buriedpast (Post 1341059)
255MR resists nearly nothing.

I wouldn't say nearly nothing. But you certainly weren't immune to dragon roar/breaths at this value in live either. I think with 280 magic here on a Naggy alt... I got feared one time in like... 40 kills. Dat ain't classic. We had tanks decked out in MR gear that would pop root/regen pots to avoid being feared on live.

Having 255 isn't and shouldn't be some kind of immunity flag (for raid aoe's) in a true classic system or even now.

Juhstin 02-26-2014 04:10 PM

Quote:

Originally Posted by Daldaen (Post 1341035)
You like this post.


Nirgon 02-26-2014 04:20 PM

https://www.youtube.com/watch?v=LlzAutiwi_A


^ 10 seconds in, almost everyone gets feared, with Velious gear.


Another fight: https://www.youtube.com/watch?v=8YBEqvc01ZE

Around 1min 10 secs... same thing... 1min 50secs... again whole raid pretty much. I repeat! In Velious gear (inb4 we have so much PD loot now..)! Bards are also present for this.

I'd invite a dev to try to let Klandicar dragon fear/silver breath (or make a hotkey for each and spam with spell ID) until you see what I mean at different values here.

Try it with 400 magic (currently), and 255 currently. Decide what you think.

Daldaen 02-26-2014 04:23 PM

Quote:

Originally Posted by Buriedpast (Post 1341059)
Im sorry but resists here are FUCKED.

255MR resists nearly nothing. It's about 370 of a resist where resist rates are about as reliable and equal with having 255 on live back in the day.

A 255 cap would just be scary on this server with current resist coding.

There was an issue on live for awhile that exceeding 255 would be counterproductive and reduce your ability to resist AEs. We don't have that here do we? I'm sure I could pull up some quotes if need be.


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