Project 1999

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-   -   EQOA Project Live Stream NOW (/forums/showthread.php?t=145398)

skorge 03-29-2014 11:31 PM

EQOA Project Live Stream NOW
 
to those that used to play EQOA (Everquest Online Adventures) or are curious about it:

http://www.ustream.tv/channel/corste...20140329185050

Sirken 03-29-2014 11:47 PM

i was in beta for EQOA!

skorge 03-30-2014 12:19 AM

haha awesome, the guy stopped streaming, he ran through a LOT of the zones...I just found out about this, showed up on my Facebook - yea I was our server's first level 50 (Hodstock)...I also beta tested it too, lol...it was a GREAT mmorpg (just like the original EQ) that not many people got to experience, mostly because it was on the Playstation 2

anyways i think it's a lot harder to emu, somebody said nobody will ever be able to do it, but this guy is trying

jaybone 03-30-2014 12:26 AM

Quote:

Originally Posted by skorge (Post 1389795)
haha awesome, the guy stopped streaming, he ran through a LOT of the zones...I just found out about this, showed up on my Facebook - yea I was our server's first level 50 (Hodstock)...I also beta tested it too, lol...it was a GREAT mmorpg (just like the original EQ) that not many people got to experience, mostly because it was on the Playstation 2

anyways i think it's a lot harder to emu, somebody said nobody will ever be able to do it, but this guy is trying

what was your name/guild on hodstock. I also played there.

Breeziyo 03-30-2014 03:00 AM

Wait

wait

is this a project to make an EQOA emu?

please respond

OH FUCK IT IS YES YES YES YES YES YES

Tongpow 03-30-2014 04:00 AM

60 necro - castle lightwolf server

game had so much good shit Ogre necros, could go were-lion were-rat..etc

i remember raiding involved like necro patch heals and ogre alchemists feeding the tank lore potions over n over

Khaleesi 03-30-2014 07:31 AM

Firstly, EQOA was extremely under rated but such an awesome MMO, with features that are sorely missed today. For that alone I would donate substantial money to an EMU effort.

However, I didn't see any evidence from his videos that indicated a working netcode or anything other than him showing old footage while under a PS2 box on PC. In of itself, EQOA will never get full EMU support.

This was discussed by Vedan and other GMs/devs before the servers closed several years ago.

I'll be happy to be wrong though.

a_gnoll_pup 03-30-2014 07:53 AM

Quote:

Originally Posted by Khaleesi (Post 1390260)
Firstly, EQOA was extremely under rated but such an awesome MMO, with features that are sorely missed today. For that alone I would donate substantial money to an EMU effort.

However, I didn't see any evidence from his videos that indicated a working netcode or anything other than him showing old footage while under a PS2 box on PC. In of itself, EQOA will never get full EMU support.

This was discussed by Vedan and other GMs/devs before the servers closed several years ago.

I'll be happy to be wrong though.

Pretty sure EQOA uses the same login protocol that EQ1 used in 1999-2002ish - SOE's SISA login.

Could be wrong though. You could modify your router's DNS to login through a PS2 though I am sure.

a_gnoll_pup 03-30-2014 07:55 AM

Plus, PS2 emulators are pretty far along as it is. I am not convinced EQOA would take that long to recreate - I looked at the protocol years back and it was unencrypted completely.

They even have 1080p support. It'd look VERY nice and be VERY playable with a PS3 controller.

Hollywood 03-30-2014 08:02 AM

Quote:

Originally Posted by a_gnoll_pup (Post 1390278)
Pretty sure EQOA uses the same login protocol that EQ1 used in 1999-2002ish - SOE's SISA login.

Could be wrong though. You could modify your router's DNS to login through a PS2 though I am sure.

I don't know anything about the SISA login, however EQOA used something called DNAS:

DNAS is a proprietary authentication system created by Sony Computer Entertainment Inc. It retrieves information about a user�s hardware and software for authentication, copy protection, account blocking, system, rules, or game management and other purposes.

Originally DNAS was touted as a system to prevent cheating in online games. However, after Socom was completly ripped apart by cheaters, it was clear that DNAS did very little to prevent cheaters in online games. DNAS really serves to prevent software piracy, and the use of modified consoles to play games online.
[EDIT from me : as someone whom personally ran EQOA over a PS2 emulator on the PC, I can confirm that DNAS does not protect against 'modified' consoles.]

Sony has the power to ban your Playstation 2's MAC address if they feel you are violating their terms of service. If you receive DNAS error message which you are unable to identify, and cannot connect to any online titles for a period of time, you can contact SCEA Consumer Services at 1-866-466-5333 or 1-800-345-7669 during the hours of 6:00am-7:00pm PST.


Here's something fun for the EQOA veterans. Click on the picture in this link for timeline!

http://eqoa.wordpress.com/2010/10/09/eqoa-timeline/


As for 1080p support, it's not native, it's just upscaled - work is done by the PS2 emulator. Thus if they released it for native use on the PS2, it would still be low resolution.

The PC emulated version is not 'plug and play,' even with good and simple instructions, it takes a while to setup. You need numerous different packages downloaded from obscure and unreliable places, to enable additional features such as gamepad support and USB peripheral masking, network card emulation (which has to be configured by you programming it yourself), the appropriate BIOS versions, memory card modules, etc.etc. If you get past that, you then need a modified .iso file (not straight burn from disc contents) to make work with the emulator, of which is prone to random crashing and errors. Trust me when I say that a working, modfieid .iso copy of EQOA is not easy to find.

If you thought P99 was fickle, heh you aint seen nothing yet.


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