| loramin |
04-09-2014 01:57 PM |
Quote:
Originally Posted by Messianic
(Post 1406035)
many people just didn't pursue it because they assumed it would flatline (and the loot sucks ass, plus the rest of the EQ world is new, whereas you've been in the same place for days, and the place was so permacamped you couldn't camp the place uninhibited for hours like you can here (if you go during off hours as I have a bunch of times, you can).
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Sure, lots of people liked exploring. But even back in 99 (some) people absolutely were trying to level as quickly as possible. People had friends to catch up to, and even people with no friends had played other RPGs and knew all about the importance of leveling. And that only became more true in 2000, 2001, etc.
Quote:
Originally Posted by Messianic
(Post 1406035)
Plus, there are tons of ridiculous exploits from live that took months/years to actually surface because people just didn't widely share them.
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Staying in the same exact place you are and doing the same quest you've been doing is not a ridiculous exploit. It doesn't require any special knoweldge (unlike say WC caps, OT hammers, or even just recharging items).
Quote:
Originally Posted by Messianic
(Post 1406035)
Assuming "If it provides good exp people will just keep doing it" is far too simplistic. Truth is they won't - a vast majority of the server, despite far more knowledge of the fact, completely ignores BB or has still never done the tooth quest. That should prove to you that your premises aren't quite accurate.
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Quote:
Originally Posted by Messianic
(Post 1406035)
A lot of people never leveled there
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So, because only 1/3rd (maybe 1/4th post-Kunark) of all players start with a certain dungeon, nothing can be worng with that dungeon?
Quote:
Originally Posted by Messianic
(Post 1406035)
(the server has been up for almost 5 years and this has never been a consistent complaint until recently)?
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I've only been here about a year, but I'm pretty sure the population is at a historic high ... which would explain why an issue like this, which is only relevant when the zone gets crowded, would only come up now.
The only other difference I could see between P99 and live is the culture/GMs. Maybe all level 20s just felt too guilty to take BB gnolls from lower levels on live. Or maybe GMs kicked such players out of the zone or something; I don't remember anything like that, but I guess it's possible. However, it's just illogical to insist that the quest gave the exact same XP on live, but for no reason everyone stopped doing it at a certain level. They stopped for a reason, either because of GM/cultural pressure or (more likely I think) because the mechanics were different.
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