Project 1999

Project 1999 (/forums/index.php)
-   General Beta Discussion (/forums/forumdisplay.php?f=72)
-   -   Beta Stress Test (/forums/showthread.php?t=147796)

Rogean 04-20-2014 03:54 AM

Beta Stress Test
 
Looking for general feedback for the stress test we had. Were there any major issues people noticed?

The beta server has been serving as a test bed for large backend changes that we have been doing for server stability. I'd like to know asap if there were any major bugs that were experienced, that would affect the entire server (non-velious) should this codebase go live.

I fixed the group loss on death bug and the beta copy locations.

Let me know what your opinions and if we can push this code live.

Thanks

eadric 04-20-2014 09:08 AM

The group loss and D/C on death bug was the primary performance bug that I noticed. Secondary was the old "rez bug", where a player cannot receive a rez and has to relog to clear it.

maximum 04-20-2014 10:44 AM

Quote:

Originally Posted by eadric (Post 1421262)
The group loss and D/C on death bug was the primary performance bug that I noticed. Secondary was the old "rez bug", where a player cannot receive a rez and has to relog to clear it.

The LD-on-death bug has been out there for a long while. Disconnect happens (at least it seems to happen) when your health dramatically decreases in a short period of time. For instance 100% --> 0% within 1.5 seconds.

As a consequence, this bug causes chat problems (/tell) and corpse rez problems.

Kindadar 04-20-2014 11:07 AM

Linkdead on death should now be fixed.

chief 04-20-2014 02:29 PM

The aggro radius on the flurry drakes seems to be huge, I ran past aary last night wanting to see how far I could get. As I turned the corner I had aggro on the brown drake past Lord Vyemm. I'm unsure if the aggro radius was this big on classic but it seems exceptionally large here.

Fountree 04-20-2014 03:44 PM

I experienced more Desynch on death than normal, also desynch on rez, desynch on loot corpse. This happens to me from time to time but experienced it much more frequently last night, only noticeable because I died several times.

Valere 04-20-2014 03:45 PM

Some bard songs were interacting oddly with GM buffs it appeared, but not sure that this is worth snuffing since GM buffs won't exist when it goes live. Song I noticed was Elemental Rhythms, which was reporting it was landing but not showing up on my buff bard or changing my stats. Groupmates without gm buffs reported it working normally. Tested a few other resist songs, but not extensively or comprehensively since i was distracted by dragons trying to eat me.

Sylexis 04-20-2014 09:08 PM

I lost group I want to say 100% of the time on death, but I wasn't counting exactly, I would confidently say I lost group almost every time I died and zoned.

Xanthias 04-20-2014 10:00 PM

Quote:

Originally Posted by Fountree (Post 1421487)
I experienced more Desynch on death than normal, also desynch on rez, desynch on loot corpse. This happens to me from time to time but experienced it much more frequently last night, only noticeable because I died several times.

This

Cecily 04-21-2014 01:49 AM

Quote:

Originally Posted by Valere (Post 1421489)
Some bard songs were interacting oddly with GM buffs it appeared, but not sure that this is worth snuffing since GM buffs won't exist when it goes live. Song I noticed was Elemental Rhythms, which was reporting it was landing but not showing up on my buff bard or changing my stats. Groupmates without gm buffs reported it working normally. Tested a few other resist songs, but not extensively or comprehensively since i was distracted by dragons trying to eat me.

GM Aego was the buff interfering with bard resists.


All times are GMT -4. The time now is 05:08 AM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.