heartbrand |
05-06-2014 10:07 AM |
Quote:
Originally Posted by Scikala
(Post 1441688)
Not to be annoying, but as this is my first EQ PvP server, just a couple questions.
Do people carry around a PvE Set and a Resist set for PvP and try to instant swap when stuff happens? Or should I focus solely on the resists/hp 50+?
Just trying to get an idea of what my money as I earn it should be going to.
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Just my humble opinion, but beyond like Wolf Eye Agate Bracer's / Neck, maybe jac rings if someone is kind enough to give you some or sell cheap, you shouldn't worry a tremendous amount about resists until at least level 40+. You just won't be able to get your resists high enough as a new player to this server sub 40 where it will make a big difference, unless you have a baby momma here on red99 giving you the hook ups. [Though you should certainly always try to carry Pumice with you, though they can be quite expensive for new players!]
Once you do get 40+ or so though, yes, many players carry a PvP set and a PvE set, but then you have to balance that out with the need to leave bag slots open for clickies, so it becomes a bit difficult at times, especially if you're a class like a tank or an enchanter that needs to swap in and out a tremendous amount of gear.
As far as HP vs Resists, the first resist you'll want to work on is MR. Work as hard as you can when you start worrying about it to getting it to the 150-200 range, which isn't as hard as it sounds. Two Wolf Eye Agate Bracers, a Wolf Eye Agate Neck, two Plat Jacinth Rings alone are 49 MR. Then combine with that depending on your class items such as a RBF / Earring of Essence / Split Paw Hide Mask or Lizardskin Mask or Diamond Mask, etc., and you can already push that number into the 70's. Once you get your MR to that range, then you can worry about fire/cold. For the HP vs Resists, it seems to be that once you can push your resists above 100ish, they start to scale better than HP vs casters. However, like all EQ PvP, it's incredibly fight dependent. If you're going up against an enchanter, only MR matters, vs a melee you want your hp gear, a druid probably your FR gear, a wizard you probably want CR a bit more than FR but it depends, necros/shamans disease/poison but it's pretty hard due to the gear limitations to get PR / DR to a level where you can consistently resist those + you can just carry cure pots.
Good luck!
Edit: this is one of the good parts about Velious. Many of the better PvE items in Velious are also the best PvP items, so far less pvp vs pve decisions need to be made.
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