Project 1999

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-   -   NPC Spawn Issue: Runnyeye - Entire zone (/forums/showthread.php?t=15011)

Itchybottom 08-21-2010 11:47 AM

Runnyeye - Entire zone
 
Greeny death zone, everything should still aggro at 50. I shouldn't be able to run through Runnyeye from Misty Thicket to The Gorge without creating a little goblin train. Nor should I be able to move from camp to camp without irritatingly killing everything along the way, or invising past it.

dali_lb 08-23-2010 04:26 AM

you are wrong.

The gobs stops agroing when they are green. Allways was that way

Nightblade 08-23-2010 04:54 AM

Goblins are much like skeletons.

Green doesn't mean they're not going to come punching you for 1 at a severely inopportune moment whilst running someplace invisible.

I can attest to them tagging up on much higher level folk just happening through areas. Used to run giant trains through there on my 65 rogue doing guild-sponsored naked Qeynos to Freeport runs.

mmiles8 08-23-2010 05:20 PM

Quote:

Originally Posted by dali_lb (Post 122839)
you are wrong.

The gobs stops agroing when they are green. Allways was that way

If you're going to continue to correct folks, at least attempt to be correct.


guineapig 08-23-2010 09:24 PM

This is easy to reproduce. Sit down to med anywhere in that zone and you will have your massive train of green goblins.

Lazortag 08-23-2010 10:50 PM

Sitting down and aggroing KOS greenies is different from them aggroing you while standing.

guineapig 08-23-2010 11:58 PM

I know but it's the best I could come up with...

masjaun 08-25-2010 06:09 AM

Get me some Ugg boots? wtf?

BrentClagg 08-25-2010 09:57 AM

I believe the issue was that light blue didn't exist in classic. However, just as light blue aggors so did some greens, but anything green now (except undead) should not aggor you unless you sit. At least this is what I have noticed.

Itchybottom 08-27-2010 10:01 PM

Quote:

Originally Posted by BrentClagg (Post 125089)
I believe the issue was that light blue didn't exist in classic. However, just as light blue aggors so did some greens, but anything green now (except undead) should not aggor you unless you sit. At least this is what I have noticed.

Being level 50, you'd still catch aggro from goblins inside of RunnyEye, and I'm not talking dazed either. I'm talking deep green, newbie goblins at the entrance. They were DEFINITELY green. City guards, regardless of level, should attack you if you're KOS. It's just how the game used to be.

It almost seems like most of the people that played classic ... really didn't :confused:


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