Ambrotos |
06-03-2014 07:11 PM |
Quote:
Originally Posted by Orruar
(Post 1480597)
Counterargument: server stability. It's much easier to maintain a reliable ch chain here than it was on live. If you can intentionally throw in some 4-5 sec lag spikes every 30 seconds or so, then it will be classic AoW.
|
I think we once joked around about making the npc randomly cause 3-5 people go LD during encounters to simulate how live was. When zones get around 100 people in there, it acts like live at least. I can only guess at how many people will be there just to try and swipe AoW if the guild that spawned him wipe. So I am sure that will act like live in a way making the zone unstable.
I know they were working on making zones more stable. No idea if they have reached that point if zones are still desync.
The amount of cleric bps will help a hell of a lot also. No knock on any guild, if they can kill AoW that way early on, then props to them.
|