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 Desyncing bugs in dreadlands For whatever reason, Dreadlands causes individuals to desync a lot more than any other zone that I've seen. I do power leveling in this zone which involves pulling a fair amount of mobs, but people tend to desync here more than any other zone I power level in. I'm even pulling less mobs in Dreadlands than other zones. Does size of the zone and varied environment such as ice, grass, and desert cause greater strain? | 
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 im pretty sure its the drachnid models.  those models have the 8 legs all moving independently of each other, when you add up tons of them it creates a larger strain on the system than a normal AE kite. | 
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 I'm not pulling the spiders, only the birds, drolvargs, and a few skellies from ruins. | 
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 I can't be powerleveled by bards anymore due to this issue. Never happened before a patch or two ago, doesn't happen in chardok AE groups or fear AE group. Only seems to happen in outdoor zones when being PLd by a bard. Could not even get one pull done without desynching on 2 different pcs and 2 different internet connections. DL, OT, and LOIO all gave me this same issue. | 
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 Probably related to way zones were changed so certain areas have pathing.  Probably can change way it looks for nodes. That needs optimized anyways. I will do some testing. H | 
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 Same thing happens in LOIO when you have 60+ NPCs, anything over 60 will bug out and reset. | 
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 Had a few 70-80 mobs pulls in OT recently for my wiz.  Noticed minimal desynching.  There was some mob ghosting after the initial snare though. | 
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