![]() |
Desyncing bugs in dreadlands
For whatever reason, Dreadlands causes individuals to desync a lot more than any other zone that I've seen.
I do power leveling in this zone which involves pulling a fair amount of mobs, but people tend to desync here more than any other zone I power level in. I'm even pulling less mobs in Dreadlands than other zones. Does size of the zone and varied environment such as ice, grass, and desert cause greater strain? |
im pretty sure its the drachnid models. those models have the 8 legs all moving independently of each other, when you add up tons of them it creates a larger strain on the system than a normal AE kite.
|
I'm not pulling the spiders, only the birds, drolvargs, and a few skellies from ruins.
|
I can't be powerleveled by bards anymore due to this issue.
Never happened before a patch or two ago, doesn't happen in chardok AE groups or fear AE group. Only seems to happen in outdoor zones when being PLd by a bard. Could not even get one pull done without desynching on 2 different pcs and 2 different internet connections. DL, OT, and LOIO all gave me this same issue. |
Probably related to way zones were changed so certain areas have pathing.
Probably can change way it looks for nodes. That needs optimized anyways. I will do some testing. H |
Same thing happens in LOIO when you have 60+ NPCs, anything over 60 will bug out and reset.
|
Quote:
|
Had a few 70-80 mobs pulls in OT recently for my wiz. Noticed minimal desynching. There was some mob ghosting after the initial snare though.
|
All times are GMT -4. The time now is 02:46 AM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.