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Bleezar 08-13-2014 04:30 PM

I have a question about skills ( dex, str, etc ).
 
I'm curious. When playing a class , monk for example, what does dexterity and agility do? I've read Agility helps you not get hit , while Dexterity can affect how often you hit something. Is any of this true?

I just feel like I hardly ever hit the mob I'm attacking with my monk and I wanted to know if me not having any dex gear would be the reason why.

Whirled 08-13-2014 04:33 PM

hmmm I think Str plays a bigger part if you in hand2hand type combat.

Dex is for proccing & ranged attacks (if I'm recycling this info properly,lol)

Swish 08-13-2014 04:39 PM

Rogues should never build any dex gear or put any points into it as it has no bearing on your hit rate. They build to 255 STR and get their ATK as high as possible for the best dps.

Not sure about monks, proccing weapons etc so you'll want some for tanking I guess :p

Orruar 08-13-2014 04:42 PM

Quote:

Originally Posted by Bleezar (Post 1575163)
I'm curious. When playing a class , monk for example, what does dexterity and agility do? I've read Agility helps you not get hit , while Dexterity can affect how often you hit something. Is any of this true?

no

Glenzig 08-13-2014 04:43 PM

What level is your monk?

rgostic 08-13-2014 04:57 PM

Dexterity improves the rate of both melee and ranged weapon skill increases (1HS, 2HB, Bows, etc), the rate of rogue skill increases, the rate that weapons will fire their on-swing special effects (this is know as proccing), and your damage with ranged attacks.

Agility provides a (very minor) AC boost, and improves the rate that monk skills and defensive combat skills (Defense, Dodge, etc.) will increase.

For a monk, neither are important. Strength will increase your maximum swing damage and it will also cause you to hit for closer to your maximum swing damage more often. Strength also improves the rate that offensive combat skills (Offense, Double Attack, etc) will increase, and it also improves how much you can carry before becoming encumbered.

Your chance to hit is simply a factor of your Character Level, Offense, and Weapon skills vs. your target's Level, (AC?), and Defensive skills.

Bleezar 08-13-2014 05:13 PM

Thanks for the info guys.

Taminy 08-13-2014 05:42 PM

Quote:

Originally Posted by rgostic (Post 1575197)
For a monk, neither are important. Strength will increase your maximum swing damage and it will also cause you to hit for closer to your maximum swing damage more often. Strength also improves the rate that offensive combat skills (Offense, Double Attack, etc) will increase, and it also improves how much you can carry before becoming encumbered.

Not really for monks. They should never be anywhere close to encumbered.

But other than that, of course strength is important. STA, HP, AC, and Resists are also important for when you have to tank and when you have to pull. Dex and Agi are basically worthless because you get such a marginal gain out of them.

Bleezar 08-13-2014 07:06 PM

Quote:

Originally Posted by Glenzig (Post 1575176)
What level is your monk?

Early 20's. 23 I believe.

Glenzig 08-13-2014 07:14 PM

Quote:

Originally Posted by Bleezar (Post 1575433)
Early 20's. 23 I believe.

Yeah you'll still miss quite a bit at that point. At around 30 you start getting a lot more consistent.


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