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Drood Solo
Simple question. Where does a level 16 drood kite/solo? Ive been to oasis and CB. Tried grouping in Upper guk, no avail.
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can kite crocs in oasis or orcs for more money (little more risk of adds and other wandering baddies) until 19 then get your new spells and go to EKarana to kite spiders and shit near the HPH ramp.
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I stayed in Oasis from 16-19 on Orcs and crocs occasionally. Sure, the exp kind of sucked but there was always a group to get in or soloing. I grouped cause then I can pay less attention.
From 19-24 I did UGuk or Unrest FP grouped. Then 24-31 I did Sol A grouped. From 31-34 I believe I did some Sol A and LGuk groups but not entirely sure I think I started quad kiting gnolls outside paw around here too and continued until 37. After that I quad kited Spectres all the way to 50 with occasional LGuk/Sol B groups when bored. As far as soloing the whole way that's a pretty easy question... just pick a zone that has mobs you can kill in it and go to town. I never preferred soloing until I could quad kite though as I found the exp to be much less due to a lack of dungeon bonus exp and that Druids basically solo one or maybe two mobs and have to sit and med forever. |
14-19 Oasis. 19 - 24 either Hermit in SK or spiders in EK. At 24 you *can* kite hill giants for cash, but its a very long kite. And dangerous untill you get Ensnare. 24 - 30 Gnolls in SK, or other various mobs in SK. 30-37 is drawing a blank. 37-50 Spectres. Hell you can start spectres at 34 if you wanted.
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Unrest or UGuk are great places to group at that level, and I'd think you could root-kite mobs there with dots, but i'm not aware how many dots druids have @ lv. 16. There's always something in the karanas. Could do the lv. 14-16 scarecrows in WK, or some of the beetles in NK. Maybe lower level dark elf guards in nek? Although that may be more 19/20.
Edit: try scarecrows or unrest, IMO. |
2 aviak guards near arena zoneline in Lake rathe are 16-20. They have a 6.5 minute respawn. There's also 2 other aviaks on a nearby rock in the lake. I'm not sure what their respawn is but its worth checking out since the 2 guards near arena are frequently camped.
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Sounds like you're all good up to level 51+, when according to the latest patch "All level 51+ npcs have gained the ability to summon."
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Some nice suggestions here! Will definitely check it out.
PS - My first attempt at the Hermit ended badly when I let him get a few too many nukes/dots on me and then I ran OOM. Don't ask my how that happened... |
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Some people have said you can. I've never gotten it to work. Simply click on him through the crack in the door, then cast something.
My mage could never get him to come through the door with the tag-line :cool: |
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