Project 1999

Project 1999 (/forums/index.php)
-   Resolved Issues (/forums/forumdisplay.php?f=14)
-   -   NPC Spawn Issue: Shark in catacombs (/forums/showthread.php?t=166973)

Charak 10-02-2014 04:54 PM

Shark in catacombs
 
Not really a big deal but the shark in the pool at qeynos catacombs is floating above he water and can chase you through the catacomb tunnels

nilbog 10-04-2014 02:07 PM

There is a fix pending which should keep water breathers underwater.

wycca 10-04-2014 04:48 PM

Quote:

Originally Posted by nilbog (Post 1635052)
There is a fix pending which should keep water breathers underwater.

Oh lord thank you! No more land sharks is good for noobs....but especially critical for everyone in Sirens Grotto!

Daldaen 10-04-2014 08:12 PM

Quote:

Originally Posted by wycca (Post 1635192)
Oh lord thank you! No more land sharks is good for noobs....but especially critical for everyone in Sirens Grotto!

Should be good, is there any way you can flag mobs as exceptions to this.

I seem to recall a way you could determine if the tainted barracuda in Lake of Ill Omen spawned a corrupted (since it wasn't guaranteed chance) was to pull it on land. The ones that didn't follow, were false PHers.


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