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Mordyth 10-23-2014 12:56 AM

OT Hammer
 
Hi guys,
I'm doing a lot of killing zerkers in OT to raise my faction enough to get a hammer. (I dont have the cash to splash on a puppet string charge) but I was wondering, on a scale of 1-10, where would you rate having the OT hammer for a wizard?

Daldaen 10-23-2014 03:29 AM

Required.

Atleast for raiding, many times people are in far off locations and don't want to burn or don't have a charged cap. So them hammering and meeting people in OT for a port is the quickest option.

It's 2-3k for a hammer, pretty cheap for the convenience of saving time and mana traveling across Norrath grabbing people in odd places to raid or what have you.

Whirled 10-23-2014 10:03 AM

Quote:

Originally Posted by Mordyth (Post 1653865)
Hi guys,
I'm doing a lot of killing zerkers in OT to raise my faction enough to get a hammer. (I dont have the cash to splash on a puppet string charge) but I was wondering, on a scale of 1-10, where would you rate having the OT hammer for a wizard?

I have a wizard & have that hammer. it's nice for that extra gate obviously.

Man0warr 10-23-2014 10:18 AM

OT is one of the best places to hang out for giving ports for tips, because of all the aforementioned melee's that hammer out of dungeons/raids and need to get to WC.

Mordyth 10-23-2014 12:27 PM

Coolio. Out for more braids I go. Thanks

Tuljin 10-24-2014 11:05 AM

OT hammer is essential for any porter, really for anybody.

baalzy 10-31-2014 04:10 PM

Quote:

Originally Posted by Tuljin (Post 1655598)
OT hammer is essential for any porter, really for anybody.

Mobility is fantastic.

Rysva 11-19-2014 05:49 AM

A nice extra (for nonporters) is that you can hammer to OT, catch the boat to TD and go for the firepot room.

Mordyth 11-19-2014 08:17 AM

Quote:

Originally Posted by Rysva (Post 1684661)
A nice extra (for nonporters) is that you can hammer to OT, catch the boat to TD and go for the firepot room.

Never considered that. Good point

Daldaen 11-19-2014 09:40 AM

Quote:

Originally Posted by Rysva (Post 1684661)
A nice extra (for nonporters) is that you can hammer to OT, catch the boat to TD and go for the firepot room.

Almost always this will take you longer than running to these locations from other port destinations.

Firepots take you to 2 out of the way locations. Cabilis and Halas.

Assuming you're waiting on boat, evaccing across TD and then running to firepots, I am pretty sure you could've ported and run to Cab or Halas in that timeframe. The OT boat is really slow. Like once every hour or something stupid. Oasis boat though recycles every 15minutes roughly.

So unless you get really lucky with OT boat timing, this isn't really a benefit of OT hammers.

But you could probably make back the 2-3k of an OT hammer cost by porting from OT for a few days.


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