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Question regarding server split
So, supposing p99 continues to grow with Velious being released etc. etc. Has a blue server split ever been proposed / discussed / imagined? All I see in my first few days of playing are higher lvls bitching about complicated raid rotations and over camping of certain areas. If the numbers supported it, would a server split alleviate some issues?
I'll hang up and listen. |
Postin in a honey pot thread
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I must be new here. I'll save everyone the trouble of posting the willy wonka meme lol
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Chest(sp?) proposed a competitive server and a rotation server during the super cast. They discussed that the funds could be raised in a day in a half to fund the server costs, but no logistical discussion as far as rules other than transfers and rotations were talked about.
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Tldr version: 2nd blue server isn't necessary.
The last I heard the goal was having two servers. Red and blue. Red will at some point have a secondary teams server for a while. But they will likely be merged and keep the most popular rule set. I think hardware has advanced enough in the last 15 years that we won't overload the servers in that manner. I also think when velious drops we will see a spike in population that will eventually dwindle down, so we won't overload playable content in that manner. |
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Nilbog has talked about this in another thread as a possibility where you'd have a progressive blue server that gets funneled into a custom content blue server when the game is 'beat' and everything is dead in Velious, with that custom content blue server being an extension of classic. But again, not confirmed. |
Obviously I'm not a GM, I'm just trying to find a solution to the current raid scene issues. I feel like no one is happy with the system at this point. Class C tolerated the system because you gotta get pixels and 80% of class R guilds don't even go near the FFA scene.
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