Project 1999

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-   -   Patch Notes: December 1st, 2014 (/forums/showthread.php?t=173108)

Genedin 12-01-2014 10:50 AM

omg.

Pras Haynar X 1000

You are a saint. On behalf of the red community I salute you good sir. Can't wait to see how these changes work..god I have so many questions.

Freakish 12-01-2014 10:55 AM

Was the chance to have an npc resist any spell removed?

Ele 12-01-2014 10:58 AM

HNNNNGH

Genedin 12-01-2014 10:58 AM

Will there be any further numbers or clarification around this stuff?

Perhaps It's somewhere else I am missing it? If so I apologize.


Haynar: Revamped Attack Speed, Double Attack Chance, Dual Wield Chance, based on Torven's data. I assume nerfed?

Haynar: Lowered the debuff bonus for PvP debuffs. Any numbers?

Fixed issues associated with dispell spells being resisted../Added spell counters to function with cancel magic spells. - Does this mean they can be resisted like in classic now? Or they were somehow already being resisted?


(PVP) Adjusted null's resist system for PvP. wut?

(PVP) Moved PvP client vs client mitigation to RealAC calc based formula. - I thought they already patched AC last patch?

khanable 12-01-2014 11:00 AM

Quote:

Originally Posted by Nikkanu (Post 1695839)
Thanks alot for all the fixes! Can't wait to try them out!

No fix for monk epic not being visible to other clients? :(

It works on beta, so it's certainly still coming

also pras devs

Thrilla 12-01-2014 11:05 AM

Haynar: (PVP) Fix for spells with recourses, not adding a debuff to other client, like Vexing Mordina.


Dang, took 3 years.. but finally :) thanks for work you guys put into project.

Daldaen 12-01-2014 11:17 AM

Ragefire (Dragon) will now flee at low HP as well, correct?

Savok 12-01-2014 11:23 AM

Haynar, did you fix the issue with the black square in the Target window on custom UI's? I know you said that you found the issue but would have to wait for the servers to come down to fix.

blondeattk 12-01-2014 11:26 AM

lookslike a load of nerfs and bitch inspired backward steps to me. typical tbh

Haynar 12-01-2014 11:27 AM

Quote:

Originally Posted by Freakish (Post 1695851)
Was the chance to have an npc resist any spell removed?

Yes. It is gone.


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