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-   -   Spells: Root locked at 183 MR (/forums/showthread.php?t=173417)

Bazia 12-03-2014 10:55 AM

Root locked at 183 MR
 
Just got root locked at 183 MR lol :confused:

Haynar 12-03-2014 11:00 AM

Any debuff on you?

H

Bazia 12-03-2014 11:01 AM

yeah but even that should have only taken me to like 90-100ish

Nirgon 12-03-2014 11:06 AM

Your feet adhere to the ground
(Insert melee zerg connecting for 1 second)
You have been slain



Not gud for pvpz


Having to wear max MR gear in every slot to have a hope of resisting root :/



Coming from a guild with lots of members, stuff like this prevents any hope of a smaller force winning

Bazia 12-03-2014 11:15 AM

well I guess it may have just been an insanely bad run of luck but yeah felt weird heh

Daldaen 12-03-2014 11:25 AM

Malo + Tash is what 84 MR? Mod is 1.5 or 2 for PvP. So 126 or 168.

Brace yourself for roots, snares and stuns friends. Classic is here.

Need item loot and removal of global OOC/yellow text next.

Colgate 12-03-2014 11:27 AM

i wonder if you left the bonus for tash at +200% as it was before?

right now it's simply WAAAAAY too powerful

+50% would be good but even +100% is insane. it's going to be rootspam once again in big fights

also, roots are still landing like crazy even at 100 MR without any debuffs

Nirgon 12-03-2014 11:39 AM

Quote:

Originally Posted by Daldaen (Post 1699979)
Brace yourself for roots, snares and stuns friends. Classic is here.

Numerous people who put in way too much EQ pvp on live for this era will tell you 60mr meant no roots/snares/stuns.

The ~140 marker for direct damage spells is amazing tho, its very classic and I believe quite a technical hurdle. I expected some issues to creep through because we're all only human and can only test so much :). Having this cap/threshold system is a humongous win for the pvp resist code and some trade offs / analysis after the fact are expected with such a huge change and hopefully tweaks will be considered.

Rather than just take my word or anyone else's for it, I hope Haynar takes a stroll over to observe some mass PvP with the root changes. Root->Splat is real.

Abilities in WoW like frost nova had log cooldowns, instant use counters like pvp trinkets to instantly remove for a reason. Imagine of the pvp trinket had a 3 second cast in WoW how fast people would die to a RMP style lock down comp. High end arena for CC/lock down comps was basically run them out of instant removes/escapes then burst someone down. Having a fast cast 30 second movement disable is bad. I understand there are dispels and pumice, but if you root a rogue he isn't going to be able to pumice himself because he has no channeling skill. Yes he could call for a dispel so someone else can do that, but odds are he is dead as doornail before that dispel lands.

I also gotta reiterate and can't stress enough that this kills any hope of small elite crews being able to use their skill to win in pvp fights.

Haynar 12-03-2014 11:43 AM

I will remove all debuff bonuses for CC spells. No skill in rooting someone.

H

Bazia 12-03-2014 11:50 AM

yeah I rooted someone 7/7 at 97 MR not tashed


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