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-   -   Spells: shock of lightning (/forums/showthread.php?t=173712)

evilkorn 05-12-2015 03:02 PM

Gonna help my red pals out here. I don't think this was posted but it's time for more proof instead of just forum slapping.

http://www.graffe.com/forums/showthr...t-resisting-it

Quote:

it wont ever be resisted all the time unless the person has the proper magic resist
Quote:

I've never had Shock of Lightning fully resisted. Yes you will get partial resists on the damage, but the potential to interrupt still exists.
Quote:

Maybe I'm just being crazy but I think Shock of Lightning interrupts every time unless you get hit by it as you're just finishing the spell or take a step forward after being hit. I did some tests and found you can pretty much only channel spells if you end up less than 1.5 feet away from where you started casting (it doesn't matter if you ran in a 10-foot circle while casting and end up in the same place you started). SoL on the other hand has a knockback of two feet. In addition to that, I certainly noticed being interrupted in PvP more often than usual with this spell, unless I took a step forward. Explanations, anyone?
Quote:

This is how it works:

All spells have a small chance to be resisted. That's why you can resist winged death or splurt sometimes in PvP even though those are basically unresistable.

However most of the time, a DD will do small damage against a target with high resists, but it won't be flat out resisted "your target resisted the draught of fire spell!".

This is why SoL is, for its usage, unresistable. Sure against a high MR target, it will do maybe 10 dmg / hit instead of expected 55 or so, but that doesn't matter, since it will still knock back.
Quote:

I stoped useing it around 50. channeling getting too high and EVERY one has above 100 MR around that time
Quote:

edit: oh, btw I was fighting a 52+ Wizard yesterday (I was 50) and we were both using SoL to interrupt each other's heavier nukes.. and SoL interrupted our nukes everytime. Great spell, so far in my Zek wizard's career it's perma memmed
/em Puts on Red Hat

Enjoy your bluebie PvP with non classic cast time pumic and golem wands.

Grimjaw 05-12-2015 03:31 PM

so basically nirgon remembers it differently then every classic discussion on the topic? intradesting.. wonder what else he's been blowing out his ass.

Syft-X 05-12-2015 03:38 PM

Quote:

Originally Posted by evilkorn (Post 1889889)
Gonna help my red pals out here. I don't think this was posted but it's time for more proof instead of just forum slapping.

http://www.graffe.com/forums/showthr...t-resisting-it












/em Puts on Red Hat

Enjoy your bluebie PvP with non classic cast time pumic and golem wands.

Great find exactly how I remember the spell...unresistable but yea it partial-ed all the time.

Why anyone would choose to lie about this when all of us remember using this spell daily is beyond me.

Nirgon 05-12-2015 04:18 PM

Meanwhile these guys had how much magic resist?

You saying I never fully resisted a wildfire or sunstrike? Pfft

You are completely leaving out the part where I mention people's magic resist being extremely high here compared to live


From the same quote

"it wont ever be resisted all the time unless the person has the proper magic resist "

Exactly!

Syft-X 05-12-2015 04:29 PM

Quote:

Originally Posted by Nirgon (Post 1890032)
Meanwhile these guys had how much magic resist?

You saying I never fully resisted a wildfire or sunstrike? Pfft

You are completely leaving out the part where I mention people's magic resist being extremely high here compared to live


From the same quote

"it wont ever be resisted all the time unless the person has the proper magic resist "

Exactly!

They were talking in regards to partials, people partialed SOL all the time but they directly state many times..it couldn't be fully resisted. The guy was using the term "Resist" in regards to the spell not doing full dmg as in they "Partially resisted" some of the dmg, unlike other "Unresistable" spells like Lure which always does full dmg.

Quote:

This is how it works:

All spells have a small chance to be resisted. That's why you can resist winged death or splurt sometimes in PvP even though those are basically unresistable.

However most of the time, a DD will do small damage against a target with high resists, but it won't be flat out resisted "your target resisted the draught of fire spell!".

This is why SoL is, for its usage, unresistable. Sure against a high MR target, it will do maybe 10 dmg / hit instead of expected 55 or so, but that doesn't matter, since it will still knock back.
They covered that part in the tread at no point does anyone say they ever say saw SOL fully resisted once, as a matter of fact they state the direct opposite.

Luniz 05-13-2015 12:16 AM

Quote:

Originally Posted by pgerman (Post 1703035)
shock of lightning getting resisted fully after patch

Quote:

Originally Posted by pgerman (Post 1866490)
shock of lightning still getting resisted on the regular , everyone knows this is wrong, figure i would bump this once every few months

So, back to OP, has any one tested or showed what SoL is doing currently? This weird derail happened with Syft...

SoL works for me.

Syft-X 05-13-2015 12:58 AM

Quote:

Originally Posted by Luniz (Post 1890455)
So, back to OP, has any one tested or showed what SoL is doing currently? This weird derail happened with Syft...

SoL works for me.

Grown ups are talking back to your cage gimp

http://media.giphy.com/media/ToMjGpH...axoI/giphy.gif

Nirgon 05-13-2015 08:33 AM

http://s30.postimg.org/6yuf5hh8x/tiger_letter.jpg

Syft-X 05-13-2015 11:24 AM

Quote:

This is how it works:

All spells have a small chance to be resisted. That's why you can resist winged death or splurt sometimes in PvP even though those are basically unresistable.

However most of the time, a DD will do small damage against a target with high resists, but it won't be flat out resisted "your target resisted the draught of fire spell!".

This is why SoL is, for its usage, unresistable. Sure against a high MR target, it will do maybe 10 dmg / hit instead of expected 55 or so, but that doesn't matter, since it will still knock back.
This is the issue, this isn't Rants and Flames where you get proven wrong and flame your way out of it, contain your sperging to the appropriate forum.

Nirgon 05-13-2015 11:40 AM

if you want this and chaotic feedback to never be fully resisted up until 120 MR I'm fine with it

But 150+ range.. naw ain't gettin on board with that

dunno if Haynar around, he's your only hope


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