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-   -   Miscellaneous: Misty Thicket - Ruined Walls (/forums/showthread.php?t=180230)

sivax 02-03-2015 09:03 PM

Misty Thicket - Ruined Walls
 
So its always kinda bothered me when I started playing on p99 that Misty Thicket had these ruined walls near the entrance to Rivervale. Never made a post about it because I assumed nothing could be done about them since they are part of the zone. Back on live I leveled all my characters in Misty Thicket and loved it. I started playing like 2 weeks after Luclin came out. I used the zone a ton though and remember when the Misty Thicket "update" happened in 2002 that added some new spawns. I remember not liking the new "ruins" that they added at the time.

I don't really have any solid proof that the walls did not exist before except my memory. I did find this post in they April 4th, 2002 patch notes.
Quote:

Not far from the tunnel that leads from the Misty Thicket to Rivervale lie mysterious cursed ruins. All that remains of what once stood at these sites are fragments of walls that are presumed to have been constructed around the same time as the nearby ruined tower. An ancient magical scarecrow stands at the center of one of these ruins and warns passers by that the place is cursed. It is a popular belief among the halflings of Rivervale that the crumbled walls once surrounded beautiful and fruitful gardens that were cursed when their owner and caretaker offended the Gods. Whether or not this story is true, the scarecrows warning is true as the gardens are host to diseased vermin and the animated corpses of fallen halflings who were brought to the there and buried after their death by an unknown evil.
I swear thoses walls were retcon'ed in, when they say they were "constructed around the same time as the nearby ruined tower". They did not exist before this patch and were added to add more camps to this zone.

Location 7 and 14 on the map from the wiki.

http://i.imgur.com/NgEBoYo.jpg

Picture of 7 from map.

http://i.imgur.com/SCuOl6c.jpg

Picture of 14 from map.

http://i.imgur.com/gzvbnaw.jpg


Anyone else want to back me up on this? Anything that could be done about this if proven true beyond a reasonable doubt? Is there anyway to remove said walls from showing up?

bulbousaur 02-04-2015 03:42 PM

I seem to recall those being added later as well. Is it possible to look at the zone file on like a Kunark CD to see?

maximum 02-04-2015 09:49 PM

Here are the maps from my archive that have a date:

http://www.steveprutz.com/eq/images/...norrathnet.gif

http://www.steveprutz.com/eq/images/...cket_xezol.gif

http://www.steveprutz.com/eq/everlor...t_everlore.jpg

Zaela 02-05-2015 12:22 AM

Having a hard time finding these in the data files. They're not part of the main zone geometry, but they don't seem to be part of the standard "placeable objects" (stuff like trees, stumps, tents, ladders, huts, little walls...) either. Not showing up in my personal zone viewer, though they're definitely there on the real client. Either they're placed objects that work differently from most (all?) stuff up to GoD, or they're hardcoded somehow (?!), or they're spawned by the server like forges and looms... or my personal zone viewer just sucks (possible).

Can interpret that as more evidence of not being there originally at least. Everything else shows up properly.

nilbog 02-05-2015 12:13 PM

Quote:

Originally Posted by sivax (Post 1769537)
Is there anyway to remove said walls from showing up?

I just removed these objects on my dev server - no problem. If they shouldn't be there...fixed! If they do need to be there, will re add.

Quote:

Originally Posted by Zaela (Post 1771321)
Having a hard time finding these in the data files. They're not part of the main zone geometry, but they don't seem to be part of the standard "placeable objects" (stuff like trees, stumps, tents, ladders, huts, little walls...) either.

MRU1/2/3

Somekid123 02-05-2015 12:17 PM

They were added as part of the new class armor to quest for lowbies

sivax 02-05-2015 02:21 PM

Quote:

Originally Posted by nilbog (Post 1771770)
I just removed these objects on my dev server - no problem. If they shouldn't be there...fixed! If they do need to be there, will re add.

Sweet thanks nilbog; more classic misty here we come.

Zaela 02-05-2015 03:53 PM

Quote:

Originally Posted by nilbog (Post 1771770)
MRU1/2/3

Figured those would be them, if anything. The coordinates seem wrong until I actually go in-game though. Weird.

Jimjam 02-06-2015 01:32 AM

Quote:

Originally Posted by Somekid123 (Post 1771774)
They were added as part of the new class armor to quest for lowbies

Indeed.

sivax 02-06-2015 06:53 PM

Nilbog, when you removed the walls did you remove the static spawns associated with them?


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