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-   -   Tunare - Plane of Growth questions (/forums/showthread.php?t=181066)

nilbog 02-10-2015 12:00 PM

Tunare - Plane of Growth questions
 
On beta, Tunare is currently written as the 'aggro the tree version, spawn the field version'. If you aggro the smaller version of her in the tree, she depops and repops in the field as a giant permarooted version.

If the field version pops, how long before it should depop?

If the field version depops, how long before the tree version repops?

If the field version is killed, how long before the tree version respawns?

Daldaen 02-10-2015 02:30 PM

http://everquest.allakhazam.com/db/n...5&p=1#comments

Quote:

After being aggro'd, she respawns at +1600 -250 in a large open area. If not engaged in about 15 minutes, she will despawn from that location (the field), and respawn in her tree. She can be respawned in the field by aggroing her in the tree.

Additional information you might be interested in:

Duo'd her with a 80 monk / 80 shaman.
Monk had 16.5k HP / 3050 AC, max defensive AA's, improved dodge III, improved block II, 8% dodge mod, 14% shielding.

Fight lasted approx. 27 minutes.
Tunare flurried 189 times.
Majority of her hits landed between 149 and 909.
27% of her hits landed for 149.
Average DPS Tunare put out for the fight was 135.
Total damage done BY Tunare: 213,304
Total damage done TO Tunare: 798,271
To your first two questions, it appears 15min to Despawn if not engaged. If despawns in killable state, the tree version immediately respawns and can be triggered again.

I believe she is a 7 day respawn. I'll search a bit more for info.

Daldaen 02-10-2015 02:37 PM

https://forums.station.sony.com/eq/i...estion.208669/

3day respawn with 24hr variance on live. But that's unclassic. I imagine getting info on respawn will be tough.

Colgate 2.0 02-10-2015 03:08 PM

i would imagine a 7 day respawn time to be in line with all the other planar gods

Raev 02-10-2015 03:37 PM

Man, her ATK must be insane. 3050AC and +20 levels and still only 25% of her attacks hit for the minimum.

Ele 02-10-2015 04:10 PM

Monkly Business spawn timer thread listed "7days?" back in August/October 2001.

Aside, also lists Maestro 12 hour and Draco 7 days.

http://www.monkly-business.net/forum...ead.php?t=8845

Daldaen 02-10-2015 05:02 PM

I'd be fine with a 7 day respawn. I doubt you will find much info on it considering PoG was like a 10 hour day for many guilds :/.

Maestro timer DAYUM.... Really would love to see that patched in.

Littlegyno 13.0 02-10-2015 05:34 PM

Quote:

Originally Posted by Daldaen (Post 1778113)
I'd be fine with a 7 day respawn. I doubt you will find much info on it considering PoG was like a 10 hour day for many guilds :/.

Maestro timer DAYUM.... Really would love to see that patched in.

AOW and tunare encounters real iffy on information as it was done late velious and wasn't documented very well.

Kringe 02-26-2015 06:11 PM

Quote:

Originally Posted by nilbog (Post 1777528)
On beta, Tunare is currently written as the 'aggro the tree version, spawn the field version'. If you aggro the smaller version of her in the tree, she depops and repops in the field as a giant permarooted version.

If the field version pops, how long before it should depop?

If the field version depops, how long before the tree version repops?

If the field version is killed, how long before the tree version respawns?


The only problem with Despawning and respawning at will, is resetting Tunare until you get the items you want visually seen in her hand..

Nirgon 02-27-2015 05:36 PM

That's classic tho?

Go with it.


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