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-   -   Differences between Blue Velious and Red Velious (/forums/showthread.php?t=182318)

Littlegyno 13.0 02-18-2015 08:41 PM

Differences between Blue Velious and Red Velious
 
Gentleman and scholars,

There is a serious issue with the upcoming release of Velious and how it affects red vs blue.

Currently blue, has recharging enabled and thus can recharge all sorts of items including Ivandry's Hoops etc etc.

Red does not have this functionality because it was turned off due to PVP concerns (Ivandry's hooping somebody and just recharging the item for a new pvp item).

This issue was eliminated when Lady Angel Nilberg and Emperor Rogean eliminated instant click items to be used in PVP (Trakanon's Tooth, Ivandry's Hoop, Wand of Swords etc).

The crux of the issue is that in Velious, certain items such as the Locket of Escape become highly prized for the ability to bind a melee character in Mischief. Currently, Red does not have the ability to recharge puppet strings (non PVP item that blue has the ability to recharge) or the locket of escape.

Can we reenable recharging specific items since all PVP specific instant clicky items have been disabled and make red similar to blue in this regard?

Nirgon 02-18-2015 09:33 PM

should disable it on blue too

Ele 02-19-2015 11:23 AM

I'll trade you recharging in exchange for removal of xp bonus and giving blue the fix for duck insta-interrupt.

Lasher 02-19-2015 01:25 PM

Recharging......

Lots of us came to play eq blue/red because it was fun and the nostalgia of it.

Nerfing recharging didnt really fix too much. The fix was making said items not work in pvp.

recharging locket of escape was something i experienced for my rog on tz, cost me a lot of plat.

Making lockets not rechargable is going to limit a zone that lots of people want to experience again or want to experience for the first time.

Ele 02-19-2015 01:33 PM

Quote:

Originally Posted by Lasher (Post 1790562)
Making lockets not rechargable is going to limit a zone that lots of people want to experience again or want to experience for the first time.

A number of servers never even saw Locket of Escapes (or other legacy items) drop because they were opened after the item was removed from the loot tables.

Lasher 02-19-2015 01:47 PM

So lets cater to the people who never orignally played kunakr or velious because they played after it on a server that has kunark and will have velious?

Daldaen 02-19-2015 01:57 PM

Recharging is classic and should be kept.

If it's a problem in PvP just disable clickies with charges against other PCs. I guess you could enable Pumice, but man the tears that would flow if you couldn't PumiceQuest your way to victory.

Ele 02-19-2015 02:08 PM

Quote:

Originally Posted by Lasher (Post 1790597)
So lets cater to the people who never orignally played kunakr or velious because they played after it on a server that has kunark and will have velious?

Just saying dawg

Colgate 02-19-2015 02:10 PM

Quote:

Originally Posted by Daldaen (Post 1790607)
Recharging is classic and should be kept.

If it's a problem in PvP just disable clickies with charges against other PCs. I guess you could enable Pumice, but man the tears that would flow if you couldn't PumiceQuest your way to victory.

almost all of the problem clickies are already disabled on red or they received cast time increases

Daldaen 02-19-2015 03:08 PM

Quote:

Originally Posted by Colgate (Post 1790632)
almost all of the problem clickies are already disabled on red or they received cast time increases

Yea remove their cast times that are unclassic and flag them as no PVP. Would allow PvE to function as it should, adds a great plat sink in the game, doesn't allow for broken PvP, and of course.

It's classic.


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