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-   -   Hard-coding guild rotation (/forums/showthread.php?t=186020)

Hawala 03-20-2015 12:02 PM

Hard-coding guild rotation
 
Is there any possibility testing, tiering, taking turns, rotations, slots, etc is going to be hard-coded into the game?

Like physically not allowing members of the wrong guild into the raid during the allocated times? I know it's not "classic" but neither is the GM enforced raiding.

Ele 03-20-2015 12:09 PM

Better odds on the Powerball.

khanable 03-20-2015 01:11 PM

Quote:

Originally Posted by Ele (Post 1827196)
Better odds on the Powerball.

Use the better odds to your advantage - win, buy out server, set own rules. SHORT CUT!

Thulack 03-20-2015 01:50 PM

Dev's, Gm's dont care for rotations so i doubt they would work on any coding to assist in the process.

Swish 03-20-2015 02:20 PM

If you want those items and encounters you need to apply to the right guilds, unfortunately.

loramin 03-20-2015 02:26 PM

Quote:

Originally Posted by Hawala (Post 1827188)
but neither is the GM enforced raiding.

Not true: there was a great variety between the live servers in how GMs handled guild raid competition, and sanctioned rotations did exist on some of them.

azeth 03-20-2015 02:32 PM

Rodcet was legit free for all. Trains, KS, you name it. Literally anything goes.

We had roaming 6 man wiz KS groups that would jack 32k raid mobs from full guilds.

best, server, ever.

Swish 03-20-2015 02:40 PM

Quote:

Originally Posted by azeth (Post 1827348)
Rodcet was legit free for all. Trains, KS, you name it. Literally anything goes.

We had roaming 6 man wiz KS groups that would legit jack 32k raid mobs from full guilds.

best, server, ever.

Manaburn(?) wizards right? That was definitely a thing :p

azeth 03-20-2015 02:45 PM

oh right, it'd have to have been manaburn. I dont think wizards could get it done with lures, must've been with manaburn

Thulack 03-20-2015 03:15 PM

Quote:

Originally Posted by azeth (Post 1827348)
Rodcet was legit free for all. Trains, KS, you name it. Literally anything goes.

We had roaming 6 man wiz KS groups that would jack 32k raid mobs from full guilds.

best, server, ever.

Yeah thats the problem here is everyone had different experiences on different servers. I came from Brell where there was rotations for everything.


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