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Hard-coding guild rotation
Is there any possibility testing, tiering, taking turns, rotations, slots, etc is going to be hard-coded into the game?
Like physically not allowing members of the wrong guild into the raid during the allocated times? I know it's not "classic" but neither is the GM enforced raiding. |
Better odds on the Powerball.
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Dev's, Gm's dont care for rotations so i doubt they would work on any coding to assist in the process.
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If you want those items and encounters you need to apply to the right guilds, unfortunately.
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Rodcet was legit free for all. Trains, KS, you name it. Literally anything goes.
We had roaming 6 man wiz KS groups that would jack 32k raid mobs from full guilds. best, server, ever. |
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oh right, it'd have to have been manaburn. I dont think wizards could get it done with lures, must've been with manaburn
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