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-   -   Patch Notes: March 23rd, 2015 (/forums/showthread.php?t=186455)

nilbog 03-23-2015 12:44 PM

Patch Notes: March 23rd, 2015
 
Code
  • Haynar: Adjusted charisma check for charm, based on new 255 resist caps. Charm should be more dependable now.
  • Haynar: Adjusted default chance for root breaking, increasing chance, based on a lower chance now from targets MR.
  • Haynar: Pure melee (or anyone currently lacking the channeling skill) will no longer be able to channel through spells, if they get hit by melee or move while casting the spell.
  • Haynar: Added actual skill in use, to calculations for damage of clients against NPCs.
  • Haynar: Added an additional bonus for AC on clients greater than level 50.
  • Haynar: Added a missing random component to spell strengths for working with cancel magic line of spells.
  • Haynar: Fixed an issue with tracking clients, which prevented them from updating sometimes.
  • Haynar: A rooted mob who is already engaged, will now add new enemies nearby to their hate list.
  • Haynar: Merchants will no longer have items sold to them available for sale after they are killed.
  • Haynar: Fixed an issue with mobs following their owner, causing movement to be jumpy sometimes.
  • Haynar: Added delayed damage for ranged weapons, due to delay from throwing/bow shooting animation, and flight time.
  • Haynar: Added collisions for ranged attacks and bolt spells.
  • Haynar: Removed some extra casting animations, like for when bolts hit, or weapons proc.
  • Haynar: Bolts from bolt spells, will now travel faster.
  • Haynar: Added support for thrown weapons for NPCs.
  • Haynar: Adjusted angle of animation for thrown weapons, so they are not stupidly pointing straight up.
  • Haynar: Pets will no longer do a double damage message, when they have a killing blow. They never actually did double damage.
  • Haynar: Wizard bolt spells are now actually bolts.
  • Haynar: (PVP) Set spell debuff bonus to 50%.
  • Haynar: (PVP) Reduced resist caps of CC spell lines.
  • Haynar: (PVP) Fixed an issue causing clients to sometimes ghost near other clients when entering zones.
  • Haynar: (PVP) Made poison and disease spells easier to resist.
  • Haynar: (PVP) Lowered pvp resist base for Malise, Malisement, Malosi, Malosini, Malosinia. This should make them easier to resist.
Content
  • Nilbog: 'The Lottery Ticket' quest now rewards proper faction adjustments.
  • Nilbog: dracoliche's engage message is now zonewide (pve)
  • Nilbog: frenzied ghoul camp now has more varied placeholders. Previously it was always bloodthirsty ghouls.
  • Nilbog: Skipping Stone now expends when thrown.
  • Nilbog: Mosscovered Twig no longer drops. It has been replaced with Mosscovered Branch.
  • Nilbog: Corrected aggro and death messages of guards around Kelethin and Crushbone.
  • Nilbog: Rain Water drops from more gnolls.
  • Nilbog: 'Bladed Weapons' quest is now multiquestable. Requires amiable or better faction.
  • Nilbog: 'Orc Hatchets' quest requires amiable or better faction.
  • Nilbog: 'Scouts Cape' quest requires amiable or better faction.
  • Nilbog: 'Scouts Leggings' and 'Scouts Blade' quests now work. (amiable or better faction)
  • Nilbog: 'Mammoth's Hide to Frenway' now works. Mammoth's faction hits corrected.
  • Nilbog: Dulled Silver Paineel Earring no longer drops.
  • Nilbog: Flame of Fennin no longer drops.
  • Nilbog: Sanfyrd Featherhead's 'Scrap Metal' and 'Duster Models' quests are multiquestable.
  • Nilbog: Improved loot table for the thaumaturgist in befallen.
  • Nilbog: Changed shout color to white for all npcs who shout zonewide. If more are found, let me know.
  • Nilbog: 'Emerald Warriors' Items' quest is now multiquestable.
  • Nilbog: Misty Thicket - Removed ruined walls, a goblin camp, and an abandoned house. These were post-Velious additions to misty.
  • Nilbog: reaver of Xalgoz now exists.
  • Nilbog: spirocs of airplane once again drop Emerald Spiroc Feather.
  • Nilbog: Corrected various faction and dialogue specifics for Crushbone slave quests.
  • Nilbog: Prince Kermyt Keroppi no longer spawns.
  • Alunova: Increased aggro range of Griffins slightly.
  • Alunova: 53 necro pet will now be dark boned
  • Alunova: The Hand of Veeshan should no longer attack 5 times per round
  • Alunova: Xenevorash was missing most of his special attack codes and got beefed up a bit.
  • Alunova: Brother Zephyl will no longer despawn during combat.
  • Alunova: Fixed a spawn issue with Slansin in Erudin palace.

Pitborn 03-23-2015 12:52 PM

First.

Ele 03-23-2015 12:55 PM

Quote:

Haynar: Merchants will no longer have items sold to them available for sale after they are killed.
:bowdown:

mjrau 03-23-2015 12:55 PM

Skipping stone

/mourn

zanderklocke 03-23-2015 01:24 PM

Awesome. Thanks for all the great work all of you do. Our server appreciates it.

Thumbs up!

Daldaen 03-23-2015 01:36 PM

So much Classic.

I'm a little sad Tiny Jade Inlaid Coffin stacking didn't make it into this patch. But soon my precious... Soon!

Teneran 03-23-2015 01:36 PM

Quote:

Originally Posted by nilbog (Post 1830289)
Code
  • Haynar: Adjusted charisma check for charm, based on new 255 resist caps. Charm should be more dependable now.
  • Haynar: Adjusted default chance for root breaking, increasing chance, based on a lower chance now from targets MR.

/cheer for charm change! ;-)

Can someone explain the change to root breaks? it sounds like the MR check for root breaks was relaxed but random chances to break was increased? is this a net wash on root duration?

Samsung 03-23-2015 01:43 PM

Thank god, so I dont need 100+ pr to worry about getting rogue poisoned? I can sac some mr for some extra mana/hps now? Do cleric nukes actually land 99% of the time like they used to?

quido 03-23-2015 01:56 PM

Best patch I've seen in a long time - thanks!

towbes 03-23-2015 02:00 PM

Quote:

Haynar: Fixed an issue with tracking clients, which prevented them from updating sometimes.
Is this in regards to networking issues that have been reported by players in the thread below?

http://www.project1999.com/forums/sh...d.php?t=125811


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