![]() |
Anon
What would be the impact of eliminating /anon and /role on red99?
Would you like this to happen? I realize that the developers and administrators have a vision and this may or may not sway them to make a change. I just want to know how folks think on this. I have learned a lot from previous posts and enjoyed the discussions and input from other players. Hoping for more of the same on this topic. |
would lead to more fast pace PVP, but it would eliminate a good deal of tactic out of the game.
|
bad idea overall
voted no |
I think a better idea is to not have /who at all.
|
Best idea would be a zone control map RoZ style that shows if a certain guild has more than X amount of players in a general area.
|
Quote:
|
voted naw
|
Cool, thank you for the good responses.
I understand these servers are based on keeping the game as close as possible to classic. I understand the rules here are based on that. This thread is just based on thoughts of how the game could be better. To Lite I would say you are right, this would fundamentally change the tactics of how the game is currently played. Would you be willing to expand on that? Do you think it would be a good thing or bad thing overall? To Recycled - Good thought, this is the opposite of my question. I have thought about this as well, eliminate the ability to find players in other zones by name. Should it be limited to in zone tracking? I like this idea for realism and think it would be a cool game, especially with high population of diverse levels. To Kergan - That is an interesting idea. I always value your opinion, thank you. I am not sureif I have seen RoZ before, can you please provide a link? To Guido and dasgoot - I would love to hear both sides of the argument. Honestly, I am not sure where I stand myself. As I said I'm not looking to change anything, just wondering about the pros and cons. If you could spare a moment to explain, it would be most appreciated. |
Quote:
http://www.eqpvp.com/index.php/topic,1768.0.html |
.
I kill exp groups on a pretty consistent basis, but I still think they need to know who is in the zone.
Undergeared players need some sort of heads up vs overgeared players for sure. As much as I would like to grief everyone off the box /who is in the game for good reason. Deleting /anon , is just stupid. I agree with lite on this one, would take out the small amount of tactical skill that is in the game. |
All times are GMT -4. The time now is 01:10 AM. |
Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.