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-   -   Munchkin trying to steal EE camp (/forums/showthread.php?t=2016)

Taminy 01-14-2010 12:02 PM

Quote:

Originally Posted by Zyrek (Post 13290)
Someone else in this thread made a good point if your checking multiple named spawns your farming and not camping, so your rights to the camp go away unless a group is clearing the entire area between the spawns and can keep it clear.

But i would say they would have to pick which camp they want if another group came in that's play nice policy as its one thing to exp and another to monoplize all named in a zone.

You guys remember guk on live you were lucky to even get one camp so don't be greedy and take half of the zone just because there is not 50 people in the zone now.

qft.

I remember dead side guk on live was:

BR
Ass/sup/rit
Cav/sav/sage/exe
Frenzy/sent
Lord/Am (maybe hand)

And a group at safehall cleaning up all the trash (and maybe hand).

foxdragoon 01-14-2010 08:01 PM

Should probably be one named camp per player, none of this Am/frenzy/lord farming crap. That should simplify things.

karsten 01-14-2010 08:05 PM

everyone has a different idea on what is correct in these situations, including the GMs, and due to the fact that the GMs should be doing things other than babysitting, I've decided that there will now be a forced rotation on all named mobs in lguk. you're free to contact me ingame with questions/concerns to this new policy.

Zithax 01-14-2010 10:24 PM

Quote:

Originally Posted by Wenai (Post 13149)
Camp is a funny word in EQ history as there was never officially camps, yet we are all very aware of what they are.

Camps were officially recognized for quite some time, until it was decided that "first to engage" was the new rule as camps were hard to enforce from a GM pov.

Supreme 01-15-2010 12:38 AM

Quote:

Originally Posted by Zyrek (Post 13290)
Someone else in this thread made a good point if your checking multiple named spawns your farming and not camping, so your rights to the camp go away unless a group is clearing the entire area between the spawns and can keep it clear.

But i would say they would have to pick which camp they want if another group came in that's play nice policy as its one thing to exp and another to monoplize all named in a zone.

You guys remember guk on live you were lucky to even get one camp so don't be greedy and take half of the zone just because there is not 50 people in the zone now.



Yes i remember when doing Ass/Supplier was a total of like 8 spawns.

And we liked it.

Kuldiin 01-15-2010 04:40 AM

"You guys remember guk on live you were lucky to even get one camp so don't be greedy and take half of the zone just because there is not 50 people in the zone now."

Exactly. People shouldnt take the same attitude on this server this isnt live and people arent flowing through the door. We should all be working as a team building a community, not cockblocking each other over paltry items such as Guk loot.

Every new player through the door is better than 100 pieces of Guk crap.

Im sure one person monopolising the whole zone is not what the admins, or the majority of players want on this server.

Bakaris 01-16-2010 11:32 AM

Quote:

Originally Posted by karsten (Post 13603)
everyone has a different idea on what is correct in these situations, including the GMs, and due to the fact that the GMs should be doing things other than babysitting, I've decided that there will now be a forced rotation on all named mobs in lguk. you're free to contact me ingame with questions/concerns to this new policy.

Just a question. Will this not hurt your fellow guildies, as they spend alot of time in lguk farming items ?

Hasbinbad 01-16-2010 01:38 PM

Quote:

Originally Posted by Bakaris (Post 13762)
Just a question. Will this not hurt your fellow guildies, as they spend alot of time in lguk farming items ?

We have Karsten favoritism, so he will no doubt adjust the rotation so that we get more loots!

Myrkskog 01-21-2010 07:55 PM

I think you should have 1 camp and you can go do other stuff while you are waiting for it to spawn. If you don't make it back by the time the PH/Named spawns and someone else engages it, you lose the camp. If you are camping something while checking on another spawn and someone else moves into your other spawn, you lose it.

drplump 01-21-2010 08:00 PM

Quote:

Originally Posted by Myrkskog (Post 14556)
I think you should have 1 camp and you can go do other stuff while you are waiting for it to spawn. If you don't make it back by the time the PH/Named spawns and someone else engages it, you lose the camp. If you are camping something while checking on another spawn and someone else moves into your other spawn, you lose it.

Does your new rule apply to the ishva mal?


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