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Rampage
This NPC skill is not working correctly at all, it's trivialized.
Currently if you are on RAMPAGE, all you have to do is move out of melee range to avoid it completely. Rampage had no range limit and there should not be any altering of the list as it becomes set. |
Cite your sources on the range of Rampage being unlimited please.
I feel it is quite small on this server but I don't believe it should be unlimited. It would often bounce around due to distance. It does set the list in stone though, aggro clearing can dump you from the list though like an FD or a CotH. |
http://www.eqclerics.org/forums/show...=Rampage+range
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Basically this thread says Rampage and Melee range are different. But you can heal or nuke from out of rampage range. |
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http://thedruidsgrove.org/archive/eq/t-103.html |
Yea beyond that one dudes reference to unlimited range and no clarification on which mobs have unlimited range, we certainly should not make it unlimited across all mobs.
The range shouldn't be unlimited for any mob unless some definitive evidence can be found to support it should be unlimited. Because that's a ridiculous proposition. Increasing it slightly beyond melee range can be done but it shouldn't be 100', I never remember max range clerics getting rampaged. Only when they were forced to get a bit closer. Which added value to the extended range foci. |
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If you're bad and refuse to set your Rampage list and heal your Rampage tank then it should be difficult. Quote:
It was probably based somewhat on the level of the NPC: 51-56 100 units 57-62 200 units 63+ Unlimited Something like that |
No. All raid bosses did not have unlimited rampage range. That is a ridiculous proposition.
I agree you should be required to set ramp and the range should extend beyond melee hitbox. It should not be as large as a 200' AE though. Casters could routinely cast from range and randomly would get womped by the rampage when they snuck closer to the mob due to them not realizing they were so high up. Not on all mobs but many. Example - Magmaton in Plane of Fire we would routinely make a ranged only fight because he rampages so frequently it wasn't feasible to heal basically 2 main tanks. Clerics had no issues CHing with no extended range foci and never get hit by rampage. No Rampage bosses in PoP had unlimited rampage. Every single one the clerics could outrange. |
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Fennin Ro was another example. We had to line up our clerics and make sure our clerics had extended range foci, if Fennin moved forward on the tank or if a wizard overaggroed him and moved him up, his Rampage would plow the cleric line. I'd say his was 100' range because tanks and clerics in a linear path with extended range and no movement on Fennin was required for this tactic to work. However there were several other rampage fights we handled similarly where we didn't need extended range or to pay attention much at all to being at max range and clerics didn't get eaten. I'd tend to say 100' is about the maximum range any boss should Rampage at. Again - No boss should have unlimited Rampage range. Find me quote that say otherwise on the bosses you think should have unlimited range on Rampage. |
Well, here is 1 more link:
http://graffe.nadiar.net/forums/show...-2002-10-44%29 Although this guy doesn't seem to really know that much. Quote:
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