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Force Unleashed 2
Beat it in two nights, couple hours each.
I am disappoint. |
That's what happens when they make a sequel to a game that is based on a poor concept. Run out of ways to stretch the "I'm an emo bad-ass that can punk Darth Vader, yo" story pretty quick.
Did you at least have fun while it lasted? I wasn't very impressed with the gameplay in the first one. Did they tighten up the targeting a little bit? I always felt like I was flailing around and could never focus on the guy I wanted when I need in the first one. |
I never had too many problems targetting, but then again I do mostly light saber stuff.. I guess if you like lightning/grip more it may be an issue.. but I point him in a direction and he hacks and slashes the closest thing.
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Yeah, I was drawn to the grip/throw dynamic. Loved playing around with the physics in that game. Lucasarts did a great thing with that engine. I just wish that I wasn't so turned off by the story because that engine is fun as hell.
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bad game was bad.
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It looked terrible.
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I think they could have done more with the series if it was set in a different time period. You see things that have never been done in any of the movies/books. At least the ones I have read. The concept was good, the end result was meh.
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Whatever happened to developing games that take longer than 24 hours to beat? I mean is it really that difficult to add a couple more missions to an already off-story concept?
Shit why not have me running around killin womp rats til i get a full suit of Womp-Leather allowing me to kill Banthas. Rpg style! |
Rogean, this has previously been discussed here, lol.
http://www.project1999.org/forums/sh...ad.php?t=20028 I agree though, glad I rented instead of bought. |
lol you paid $60? I paid $40 =|
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