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Veeshan's Peak AEs - Incorrect Resist Checks
This bug report is based off my experience almost never resisting these AEs with 255 resists and wiki lists them at -150 Resist checks.
This is incorrect - None of these AEs should have a lure style check on them. Velious spdat (2001/01 and 2001/04): Quote:
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Lucy Data showing the date the resist checks were added: Chaos Breath Quote:
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Dragon Roar Quote:
Currently on Nexona or Hoshkar you are getting hit for full hits 100% of the time with 255 Resists. They should definitely be tough to resist, but they should be resistable if you stack resists. There is a *slight* possibility they don't have resist checks and wiki is wrong, but if thats the case something else is amiss. These AEs shouldn't be hitting for full basically every time. |
feels like in general AoE spells are way harder to resist than they should be; most old sources cite Sevalak as the easiest of the three triplets, but his AoE makes him MUCH harder than Cekenar because it's (basically) unresistable 1260 damage
beefing up player resist rate against NPC spells would solve a myriad of really weird issues including dragon roar being insane, damage aoes from dragons being basically unresistable for the most part, and level 20 green con NPCs frequently landing root on level 60s with MR gear good find, though, aside from that |
bump
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Freezing Breath
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2002-09-04 11:33 Changed Resistadj from 0 to -150 Code:
2002-09-04 11:33 Changed Resistadj from 0 to -150 to me it sounds like we're dealing with AoEs that were designed with a system where resists could go beyond 255; currently they're incredibly difficult to resist with only 255 of the given resist, whereas before resists were hardcapped at 255 here, they felt much more balanced these AoEs being realistically resistable with our current 255 cap seems much more in line with old archive posts and screenshots showing players simply standing in AoEs and dealing with them |
Resist system is Alunova's baby - been real hard to get him to change any of his work from Velious. Feels like they are intentionally inflating mob difficulty but it makes any dragon with Fear in Velious a zerg fest.
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I'll try to do some log searches for resist messages. Quote:
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Logs checked between [Tue Apr 21 11:19:13 2015] - [Wed Oct 28 18:21:06 2015] Only 2 resist messages Sevalak: [Sat Aug 08 22:17:35 2015] You resist the Chaos Breath spell! Von or Neordla: [Tue Aug 04 09:48:41 2015] You resist the Chaos Breath spell! Random sample grab for values/dragons; slight variation in damage: Code:
Vyemm (fall damage, not spell damage?) |
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Logs checked between [Tue Apr 21 11:19:13 2015] - [Wed Oct 28 18:21:06 2015] Only 3 resist messages Zlexak: [Sat Aug 08 18:47:34 2015] You resist the Diseased Cloud spell! [Sat Aug 08 21:33:09 2015] You resist the Diseased Cloud spell! [Sat Aug 08 21:33:54 2015] You resist the Diseased Cloud spell! Code:
Zlexak: |
Yep basically these are hitting for maximum damn near every time regardless of resists.
These effects should be resistable, and stacking proper resist gear/buffs/bards should be far more relevant on these encounters than they have been. That's not to say someone with 100 DR should be resisting these AEs frequently. But if you're gear swapping and pushing 255 Resist, you should have a decent shot at resists and a pretty reliable shot at partial hits. You shouldn't however be seeing 15 full hits in a row. |
Spells that give a debuff will always be full or resist. You will never see a partial Hoshkar AS.
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