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-   -   Game Mechanics: Charming Summoned Pets (/forums/showthread.php?t=215603)

Tinnais 10-21-2015 03:21 AM

Charming Summoned Pets
 
No matter who says otherwise this is NOT how it was. You could not charm a mage pet and make it instantly die. This was never a thing in live and it COMPLETELY ruins pvp as a magician. I played Mage my entire time on live and I never played anywhere other than on RZ/Zek. This needs to be fixed. There is absolutely no excuse for making an entire class nearly useless in pvp.

Efwan 10-21-2015 03:31 AM

Not saying you are wrong, but A. Where is your evidence/research and B. There is already another thread for this concern.

Tinnais 10-21-2015 02:22 PM

I apologize that there is another thread but I did not see it. And lack of evidence in this case, is evidence in of itself. Try to find patch notes involving summoned pets being charmed. They don't exist, because it never happened. Besides, you're willing to make epics completely NON classic. I see no reason that this issue could be in place for this long without any resolution. Not only was this never on live, but we're talking about SEVERE balance issues. The magician is limited by his pet. Our nukes barely ever land which is also not classic but thats a different complaint. You remove our pet with Root or Snare it makes the fight difficult but manageable. You make our pets disappear with a buggy charm and we're simply a useless wizard that cant land nukes.

worch 10-22-2015 02:38 AM

Check out this thread for some evidence:

http://www.project1999.com/forums/sh...44#post1927744

Tinnais 10-22-2015 02:55 AM

#1 That thread says it was a bug.
#2 That was posted FAR beyond our current timeline, as stated it involves Beastlords.
#3 This thread also states that it was classic to charm/fear players in pvp yet that is not in the game.
#4 The fact remains that this is NOT a classic server. There is absolutely no excuse for this bug to remain on our server.

worch 10-22-2015 04:46 AM

Quote:

Originally Posted by Tinnais (Post 2084250)
#1 That thread says it was a bug.
#2 That was posted FAR beyond our current timeline, as stated it involves Beastlords.

The thread says poofing charmed pets is classic for our era. The evidence is from 4/19/01, which is in velious. It doesn't mention beastlords. Luclin wasn't released until Dec 2001. See http://wiki.project1999.com/Players:EQLive_Timeline

From https://web.archive.org/web/20010617...picID=10.topic :
Quote:

(4/19/01 7:49:51 am)

Reply Duelling an Enchanter

-If they have a pet, charm it. Once charm breaks it will poof.

Quote:

Originally Posted by Tinnais (Post 2083043)
No matter who says otherwise this is NOT how it was. You could not charm a mage pet and make it instantly die. This was never a thing in live and it COMPLETELY ruins pvp as a magician.

Quote:

Originally Posted by Tinnais (Post 2084250)
#3 This thread also states that it was classic to charm/fear players in pvp yet that is not in the game.
#4 The fact remains that this is NOT a classic server. There is absolutely no excuse for this bug to remain on our server.

It sounds like you agree that poofing charmed pets is classic.

This is a classic server, though some changes were made for severe balance issues e.g. clickies, fearing/charming players. If you believe charming pets should be changed in spite of it being classic, http://www.project1999.com/forums/sh...d.php?t=205274 is a thread for that topic fyi.

Tinnais 10-22-2015 04:55 AM

I appreciate the forward, this is exactly what I was looking for but could not find. Thank you.

mischief419 11-02-2015 12:32 PM

Well, to paraphrase from P99 staff, if it was originally unintended (a bug), such as Selos to break free of roots (which was also classic, but removed from staff permanently because it was originally unintended [a bug]), then this should be changed/fixed.

This case is no different.

Trelk 11-04-2015 12:50 PM

Why would it be possible to charm another players pet and poof it when you cannot charm an NPC pet, you have to charm the NPC to poof the pet.

Also, if a PC (enchanter #1) has a charmed pet, why wouldn't another player (enchanter # 2) be able to over write the 1st charm with their own?

And considering the server is reaching the end of its intended expansion, with the GMs planning to implement custom content - why not just make the changes that make the EQ experience / pvp mechanics better?

Qtip 11-04-2015 01:59 PM

Quote:

Originally Posted by Trelk (Post 2096623)
Why would it be possible to charm another players pet and poof it when you cannot charm an NPC pet, you have to charm the NPC to poof the pet.

Also, if a PC (enchanter #1) has a charmed pet, why wouldn't another player (enchanter # 2) be able to over write the 1st charm with their own?

And considering the server is reaching the end of its intended expansion, with the GMs planning to implement custom content - why not just make the changes that make the EQ experience / pvp mechanics better?

I will tell you why... Classic.


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