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Brawk 11-23-2010 04:12 PM

SK dps - roles
 
Do shadowknights put out great dps in the later levels?

I'm curious if they are always viewed as a tank or can also fill in as a dps.

hablabba 11-23-2010 04:18 PM

You don't invite SK to a group for dps. You invite them for their incredible snap aggro abilities and strong tanking / pulling. The dps isn't awful but they can't touch a proper dps class and were never meant to.

guineapig 11-23-2010 04:22 PM

What he said. A level 50 SK can basically dump every single damaging spell and dot on to some mobs to increase their DPS. It would lead to them being out of mana very quickly and and still doing less damage per second than a dual wielding warrior (not to mention the true DPS classes).

Brawk 11-23-2010 04:28 PM

Hrmm. That is concerning. Was hoping to hear they had respectable dps.

I assume paladin dps is about the same as sk then?

Trimm 11-23-2010 04:29 PM

Quote:

Originally Posted by Brawk (Post 179136)
I assume paladin dps is about the same as sk then?

Lower than an SK until they get a Fiery Avenger, then maybe a little higher.

hablabba 11-23-2010 04:41 PM

Quote:

Originally Posted by Brawk (Post 179136)
Hrmm. That is concerning. Was hoping to hear they had respectable dps.

I assume paladin dps is about the same as sk then?

EQ classes are broken down to a few classifications:
TANK: war / pal / sk
DPS: monk / rog / wiz / mag / nec / ranger
Heal: cler / dru / shm
CC: bard / enc

Obviously this is overly simplistic as there is overlap with many of these classes uses (enc can be #1 dps with charm pet, nec can do CC with screaming terror, etc etc.) but when thinking of forming a vanilla group you usually use those archetypes and grab 1 tank, 1-2 healer, 1 cc, and fill it out with DPS.

This said, warrior / pal / sk are almost always brought in to fulfill their tank role. Why would you want them to do dps? They should be properly specced gearwise for massive ac/hp/aggro, eschewing +STR for +STA etc.

If you dont wanna tank, dont play a SK. If you wanna dps, role a mage (most OP dps in classic)

odizzido 11-23-2010 04:48 PM

SK DPS with the same weapon can be quite a bit higher simply because they can pick ogre as a race. The spells they get are also more focused on offense and add more DPS. If you can get a 2hs with enough delay you can cast between swings and while you have mana your DPS will be alright.

Of course if you are spending all your mana doing DPS you won't have enough to fill the main roll of tank so spell DPS only really comes into play on boss mobs or when you solo.

Pallies also look a lot better when they fight undead since they get undead nukes earlier than SKs do, though they end up with the same one at 50. Also the ghoulbane is pretty insane when it first starts proccing. Even in your 40's the proc is still pretty decent damage.

guineapig 11-23-2010 04:49 PM

Quote:

Originally Posted by hablabba (Post 179142)

If you dont wanna tank, dont play a SK. If you wanna dps, role a mage (most OP dps in classic)


I agree with all but the last part quoted above. Rogues are much better DPS than a mage. Also, I dare say in classic... or at least on this server monks are probably the most OP for 4 reasons:

Their DPS is not mana dependent.
Their DPS is not quite so directionally dependent (compared to a rogue).
They have a panic button (get out of death free card).
They can actually solo for EXP (under optimal conditions).

Estu 11-23-2010 04:53 PM

Quote:

Originally Posted by guineapig (Post 179149)
They can actually solo for EXP (under optimal conditions).

Even more so with the recent mend change; saw a monk soloing Misty Thicket guards by just camping a couple times between each pull to mend up. Granted, it's not mage soloing, but it's something.

hablabba 11-23-2010 04:59 PM

Quote:

Originally Posted by guineapig (Post 179149)
I agree with all but the last part quoted above. Rogues are much better DPS than a mage. Also, I dare say in classic... or at least on this server monks are probably the most OP for 4 reasons:

Their DPS is not mana dependent.
Their DPS is not quite so directionally dependent (compared to a rogue).
They have a panic button (get out of death free card).
They can actually solo for EXP (under optimal conditions).

Monks are definitely a phenomenal class with amazing dps. Really any well played monk/rog/mage is gonna fill that DPS spot well.

Just to qualify my statement above, I am in the mid 30s here so perhaps the gap widens at 50 but from what I have seen I've never torn apart more mobs in a chain pulling group than when I had 2 mages as dps (done 1 mage / 1 monk, 1 rog / 1 monk, 2 monks, iirc). Have a semi permanent group of SK/cleric/ench/druid so we just pick 2 dps and go with it.


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