Project 1999

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-   -   Do we have to use the old character skins? (/forums/showthread.php?t=23045)

Tonden_Ockay 12-08-2010 01:10 AM

Do we have to use the old character skins?
 
Do we have to use the old school character skins on this server?

or

Can we use the newer skins that came out later on sometime after classic.

Thanks for your time

Tonden Ockay

Holey 12-08-2010 03:21 AM

its what ever you would want :D

Engraverwilliam 12-08-2010 09:08 AM

um that's not true, you are forced to use the classic character models server side. If you search the forums here though some one figured a way around the restriction but alas that be a search that you must do.

Rhambuk 12-08-2010 09:25 AM

Using the secrets of faydwer client I believe will allow you to switch between classic/luclin models, why would you want to?

Also I've heard this client lets you use maps in all zones and can get screwy with linking, 0000Rusty short sword00

Qenaden 12-08-2010 02:42 PM

new models were the reason i quit EQ

Denzal 12-08-2010 02:46 PM

Quote:

Originally Posted by Rhambuk (Post 187689)
Using the secrets of faydwer client I believe will allow you to switch between classic/luclin models, why would you want to?

I love how just because you don't like something other people automatically don't as well.

Qenaden 12-08-2010 03:23 PM

Quote:

Originally Posted by Denzal (Post 187865)
I love how just because you don't like something other people automatically don't as well.

Though I'd normally agree with this sentiment, the later EQ char models are objectively terrible. Like the Dragon Ball Z movie.

Itchybottom 12-08-2010 03:31 PM

Quote:

Originally Posted by Qenaden (Post 187878)
Though I'd normally agree with this sentiment, the later EQ char models are objectively terrible. Like the Dragon Ball Z movie.

You can't readily argue an objective trait when it comes to art, unless there are definitions of form that a particular art is adhering to. Subjectively, is surely what you meant. Even if you argue the polygon count, they're pretty efficient -- which would be an OBJECTIVE argument.

As far as the original topic goes.... Either use a newer client, or load up a debugger and start messing with your client. All you have to do is enable all expansions client side, and you have all of your new models in Titanium on Project 1999.

dredge 12-08-2010 04:47 PM

.

President 12-08-2010 05:06 PM

This has been beaten to death. The reason they don't work is because this server does not have the Luclin expansion enabled and _never will_. The GM's did not decide "oh hey I can click this checkbox to disable them!" even though they have stated their distaste of the new models. The GM's decided it was not in their best interest, or the interest of the server to spend their time figuring out how to enable Luclin models on a server that will never have the expansion.


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