Project 1999

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snead 03-03-2016 02:39 PM

old thoughts from Thott
 
Thought this was an interesting post that Thott made about Kunark. Kind of funny since we were on Kunark for 5 years here.

http://www.afterlifeguild.org/Thott/kunark.php

eqravenprince 03-03-2016 02:47 PM

How time consuming levels 51-60 are is the reason I have never gone past level 51

Ele 03-03-2016 03:19 PM

Quote:

Originally Posted by eqravenprince (Post 2207476)
How time consuming levels 51-60 are is the reason I have never gone past level 51

The good old days of a full group camping 3-6 mobs on a 20+ minute repop.

arsenalpow 03-03-2016 03:22 PM

The feign death one is pretty funny. Imagine someone writing an article in that style but with p99 strats.

"The dragon charges into battle assuming his guards are at his back, but instead his guards are chasing a single foe, they are all distracted by an ancient relic, the Bladestopper. Without his drake, wyern, and wurm army the dragon quickly falls to the 150 raiders."

fan D 03-03-2016 03:26 PM

i guess what Thott is trying to say is

roll red - exp quickly ;-)

falkun 03-03-2016 06:15 PM

Quote:

Originally Posted by arsenalpow (Post 2207541)
The feign death one is pretty funny. Imagine someone writing an article in that style but with p99 strats.

"The dragon charges into battle assuming his guards are at his back, but instead his guards are chasing a single foe, they are all distracted by an ancient relic, the Bladestopper. Without his drake, wyern, and wurm army the dragon quickly falls to the 150 raiders."

...while the dragon's army has completely forgotten they were attempting to protect their leader in the first place. The army slowly meanders back to their posts while they hear the clanking of swords and spears against scale and bursts of thunder echoing off the walls of the hall.

Morphidus 03-04-2016 04:17 PM

Sony messed up how they released expansions.

Kunark should not have been a level increase or had lower level content, but rather just added more high end /raid content for the 40-50 range since the quantity of players always trends upwards as MMO's age.

Velious should of been the first level increase, to 55, and focused on 50-55 content and raiding.

The model of expansion would allow the old world to stay relevant rather than players abandon Antonica 30+ content for Kunark and Velious.


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