Project 1999

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-   -   Favorite Thing About 1999? (/forums/showthread.php?t=233)

RupesTZ 10-23-2009 07:54 AM

Favorite Thing About 1999?
 
Just as the title suggests, what is your favorite thing about Project 1999?

For me it was that only one character can be online at the same time. Those other servers discouraged grouping and the overall feel of EQ by allowing more than one character per IP. Obviously the server population reveals that many people surely must feel the same way.

Sloth 10-23-2009 10:38 AM

I love the danger of the old world. As frustrating as it can get sometimes

lapis_lazuli 10-23-2009 10:56 AM

Actually making deals with real people, instead of characters set up in merchant mode in the bazaar.

Jify 10-23-2009 11:00 AM

The challenge. 8)

Slayn 10-23-2009 11:42 AM

The presence of danger. Even though the harshness of death and other difficulties such as forced grouping are present and frustrating at times, it does make people into better players over time.

It is also nice that items in this game have a certain value to them and are not replaced every week by a better item.

Falisaty 10-23-2009 04:44 PM

i can releate about the dangers was trying to get a group going in Ecommons at Orc one... we were on the hill fighting and keep agroing everything that walked past because my Pet was injuaged in a lion that agroed me while i was medding. We all ended up dieing and then kept dieing trying to get back to the corpses because of the lions and bears agroing us.

Tirooph 10-23-2009 05:24 PM

I like traveling

khysanth 10-23-2009 05:24 PM

The danger.

The lack of server-wide chat.

Anything that makes it as close as possible to 1999 EQ.

Dolalin 10-24-2009 12:17 AM

Quote:

Originally Posted by khysanth (Post 1082)
The lack of server-wide chat.

http://surefirediva.files.wordpress....08/orange3.jpg

You're not him. You can turn off OOC, you know.

Humerox 10-24-2009 10:38 AM

EQ's sandbox style. Being thrown into a new world and having to figure it all out.

Exploration, discovery, risk vs. reward...everything that made an MMORPG really worth playing. EQ was, and is, the only game I have ever had real feelings of satisfaction in playing.

Teamwork, co-operation, helpfulness...networking, making real friends. I STILL have friends from the original EQ...and you can bet I've told them about this server. Hopefully we'll get to recapture some of the magic that today's games cannot duplicate.

Remembering things like "Who is Corflunk and why did he kill me?"

Running a level 1 from Freeport to Queynos.

Getting trained in Unrest for the first time.

The list could go on forever.

Bravo for bringing it back! I look forward to doing it all again!


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