Project 1999

Project 1999 (/forums/index.php)
-   Resolved Issues (/forums/forumdisplay.php?f=14)
-   -   Game Mechanics: Guards - EC (/forums/showthread.php?t=24028)

Morrdak 12-21-2010 11:40 AM

Guards - EC
 
The guards aren't killing or protecting those that need their help. I trained to Slate as well as the guard by the first inn coming out of Freeport and they just stand there. Fix this please.

Chanus 12-21-2010 11:42 AM

Are they supposed to be killing what you're training to them?

For example, Halas guards won't kill most of what you train to them, and that's just the way it is.

Morrdak 12-21-2010 11:46 AM

In the original game they did... they'd also kill steal from you if you'd get to close and you wouldn't gain xp.

nilbog 12-21-2010 01:20 PM

Protecting from what? Which guards?

Morrdak 12-23-2010 02:39 PM

Protecting from mobs that have aggro'd to you that you've trained to them. Guards in East Commons. Slate, and the other guard near the Inn (I can't remember his name).

Nealio 01-02-2011 01:49 PM

I have experienced this as well. The guards should aggro any mob that comes near them, whether it happens to roam or is being pulled by a player. Sgt Slate is not doing this either. I recall they had a rather large aggro radius too. At times Tolus would get kited nearly halfway to Nektulos from chain aggroing mobs.


All times are GMT -4. The time now is 04:11 AM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.