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-   -   Cleric and enchanter duo...I've heard things.. (/forums/showthread.php?t=243412)

SowIsLifeSowIsLove 05-19-2016 01:42 PM

Cleric and enchanter duo...I've heard things..
 
Heard this duo is elite. What's the strategy behind the duo? What makes it such a great duo?

kgallowaypa 05-19-2016 01:45 PM

In Howling stones for example, an enchanter can have a pet healed by the cleric and since you are grouped with another person, you do not need to beat your pet for XP because it now counts as group XP. Healing is the bane of all enchanters and charming. We do not have an immediate way to heal ourselves unless you have a clicky like reaper of the dead or skyfire sword.

As an added bonus, you do not need to break your charmed pet which leaves you a lot of mana on both ends as a cleric can CH the pet and just sit an relax. Since both classes can root, you can maximize effectiveness by either letting the pet get close to 20 pct, recharming and going from pet to pet with no heals, or just using one pet with haste and pet toys and destroy the zone.

A Shaman/Druid with a chanter is great because of the snares and ability to heal, but the CH offered by the clerics is hands-down the fastest way to killing at least in HS and any other dungeon where charm works in unison with the cleric's mana.

Second best is a Necro and a Cleric where you both can charm and the xp is maddening, but corpse retrieval's can be expensive due to an Essence emerald charge.

kjs86z 05-19-2016 02:20 PM

Simply put: C-healing a charmed pet that has close to 6k HP while doing respectable damage with haste and weapon procs is the most efficient way to duo in this game.

Tewaz 05-19-2016 02:24 PM

Enchanter can charm a pet that tanks like a warrior and DPS like a monk. Cleric heals it and profit.

Spyder73 05-19-2016 02:26 PM

Its all about exploiting out of whack charm damage. Charm pets on P99 put out damage simply not possible by a player....they also have huge HP pools...the result is charm pets are OP and when you can slow/CH...well it only gets even more out of hand

Raev 05-19-2016 02:30 PM

Quote:

Originally Posted by Tewaz (Post 2278239)
Enchanter can charm a pet that tanks better than a warrior and DPS better than a monk. Cleric heals it and profit.

Warriors don't have 10K+ HP and Monks don't do 150+ DPS. Of course they don't periodically try to kill you either.

But fortunately, Clerics are the best at keeping the Enchanter alive during charm breaks (+1100 HP, stun on the pet, fast/efficient heals).

And finally Enchanters can break most Kunark camps pretty well with Lull or just AE mez.

kgallowaypa 05-19-2016 02:39 PM

Alternatively, if you duo with me, you know im notorious for giving my pets low ratio 2hs, a torch, and wonderous rapidity. Nothing like a quading pet at 70% haste ^^

Spyder73 05-19-2016 02:43 PM

Necro/Shaman is the power duo

Tewaz 05-19-2016 02:44 PM

Everything Raev says is true. And the fact that you have a mob that can quad for 150+ hasted running at you will bring a new level of intensity to the game for you.

Daldaen 05-19-2016 03:07 PM

Soloing with a 150 quadding 66% hasted pet also makes you clench really tight on breaks.

One stun resist or stun interrupt typically spells a bad day for you though.


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