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Strength Effect on NPCs?
So....I've been trying to find information on the effects that -str or +str has on an NPCs damage.
Is a -60 str debuff really going to mitigate a lot of damage? Also, I hear that -AC on npcs has a great effect than it has on players? Would love if anyone had information on these mechanics :D |
+1 for information on this.
I feel like the spell Cripple for example is a waste of mana. I would love to read information that contradicts this feeling. |
+1
I'd like to also know. Specifically regarding Cripple. |
parse it
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i think NPC rampage/flurry proc rate is based on their dex, not sure about str though
cripple seemed to have a decent effect on mobs like vulak and statue |
Strength buffs on an npc make them much more likely to hit for max. Strength debuffs directly impact the mobs relative attack vs your ac and will have a pretty nice impact on the relative damage interval (1-20) the npc does to a tanking pc.
In classic era str and attack debuffs will not hold a candle to overpowered un mitigated slows. On live where mobs now mitigate slow%, shaman slow compared head to head with double Druid attack debuffs yielded some interesting results in that Druid debuffs actually helped tanks take less damage than a slow. How hard an npc hits uses the same mechanics. Its level vs its target. It's attack vs it's targets ac. Str/attack debuffs are unique in that they give a 1:1 return, whereas there are ac softcaps and points of diminishing returns. |
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