Project 1999

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-   -   Make EQ Look Significantly Better Graphically. (/forums/showthread.php?t=2482)

joppykid 01-11-2016 01:36 AM

Quote:

Originally Posted by AMeanCow (Post 2002674)
The instructions say to unzip to your EQ directory, but when you do it will create a subfolder called "hires_s3d" instead of overwriting the s3d files. This is why it might not be working for you. You have to pull them out of the subfolder and drop them in the main directory, overwriting the old ones.

^ Thank ya, I had this previously and forgot what I was doing wrong when putting on new comp

CalistoSky 01-23-2016 04:35 PM

WOW!
 
Super impressive! I've been playing for a sense of nostalgia, but after that wore off I decided to try for a face lift. This is super work and thank you so much for both the effort and sharing!

Astro 01-27-2016 03:52 AM

sometimes I play from a shitty laptop, does anyone know if this will affect performance?

A1rh3ad 10-08-2016 03:34 AM

As much as I understand the nostalgia of the classic textures (and was kina missing the retro skull textures in Neriak) i feel like these are needed. People originally played EQ on a small low res CRT monitor so the textures had what acted as a filter. Now we play in large LCD monitors (or tvs as in my case) with high resolutions. Unless you're playing on an oldschool monitor you arent seeing the same thing you saw back in the day. Thankyou so much for posting this.

Fenna 04-13-2017 04:06 PM

This is amazing! Just reloaded Qeynos and it's awesome!

Dare I say, better than classic?!

Village_Idiot 05-02-2017 07:53 PM

what did I do wrong -
 
When attempting the unzip it says the file is empty, clearly it isn't since it's quite large. What did I do wrong? :(

Mblake1981 11-24-2017 04:29 AM

Quote:

Originally Posted by A1rh3ad (Post 2376428)
As much as I understand the nostalgia of the classic textures (and was kina missing the retro skull textures in Neriak) i feel like these are needed. People originally played EQ on a small low res CRT monitor so the textures had what acted as a filter. Now we play in large LCD monitors (or tvs as in my case) with high resolutions. Unless you're playing on an oldschool monitor you arent seeing the same thing you saw back in the day. Thankyou so much for posting this.

2k-4k resolution update would be nice. Hey a guy can dream 8)

Felmourn 10-11-2018 05:18 PM

Excited to download and play this!

Curious though, any chance there are other mods? Like live graphics/EQ2?

paulgiamatti 10-12-2018 06:00 PM

Quote:

Originally Posted by Felmourn (Post 2791606)
Curious though, any chance there are other mods?

https://wiki.project1999.com/EQClassicHD

Me on the difference between EQ Classic HD and this mod:

Quote:

Originally Posted by paulgiamatti (Post 2753654)
Quote:

Originally Posted by Newt (Post 2753093)
Whats the difference between this and the other character texture one?

Our textures were upscaled using a superior denoise algorithm and converted to DDS for memory conservation so you'll crash less often, whereas Chebby's texture package from 2013 will cause your client to crash more often. Our package includes a ton of completely redone textures which are mostly true to classic aesthetics - basically all held items including weapons and shields have been painstakingly pored over and manually improved. Our package includes Sorn's masterfully reworked character faces (see the screenshot thread). Our package includes all transparency patcher fixes preapplied, as well as all of Zaela's animation and particle fixes, and a litany other miscellaneous transparency, semi-transparency, and cosmetic fixes which are all unique to our package.


Bisonzabi 10-31-2018 12:43 PM

I've been wondering, how does one open a s3d file in a separate image viewing program? I wish to extract textures, convert them over and utilize them in a map within the Source engine for Gmod or Team Fortress 2.

If anyone can answer this question for me I'd greatly appreciate it since I been looking all around on figuring out how to do so.


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