Project 1999

Project 1999 (/forums/index.php)
-   Blue Server Chat (/forums/forumdisplay.php?f=17)
-   -   Project Vindicator (/forums/showthread.php?t=250997)

Raev 08-24-2016 11:51 AM

Project Vindicator
 
So I think I will have some spare time in the near future to clean up Sakuragi's Warrior Guide which is somewhat outdated now that Velious is out. Among those updates: I believe AC works now, and I'd like to figure out exactly how well. So I'm looking for parses of warriors tanking Derakor the Vindicator with differing amounts of armor class. Vindi is convenient because he is doable by a lot of guilds and generates a lot of attacks. Also, he can't hit for 450 against tanks who aren't defensive. So, you can boot up GTT and post your percentage of min hits (# hits for 200 / # total hits), max hits (# hits for 450 or 700 / # total hits), and interval hits (the rest).

Example submission: Cucumbers (Iksar)
  • AC: unknown (can't see his screen, but probably around 1450?)
  • Min Hits: 4.5% (24 / 523)
  • Interval Hits: 67.6% (170 / 523)
  • Max Hits: 27.9% (146 / 523)

Hopefully we can get posts by warriors all the way from 1100 to 1600 AC, which should allow us to do some pretty good math on the AC/HP tradeoff and maybe roughly where the AC softcap is. Feel free to submit multiple fights with the same character; more data = less randomness. Also please note your race so we can see if the Iksar AC bonus is working.

The one thing I am little worried about here is bard buffs. I'd prefer not to allow them if at all possible. The problem is that the AC calculations client side are unrelated to the AC calculations server side. Example: let's imagine the server softcaps AC at 400, with a 50% return, but the client doesn't softcap it all. Warrior A has 500 AC, effective 450 server side but displayed 500 client side. Warrior B has 400 AC and 50AC from bards, effective 450 server side (thus resulting in the same distribution of attacks) but displaying only 450 on the client (oh god, AC is broken, WTF). So ideally, no bards. If everyone just has Aegolism (and ideally avatar for capped agility or close) then the only variable will be item AC, which is what we want to measure.

astuce999 08-24-2016 12:20 PM

I like it.

Then or at the same time, if you could figure out exactly how Shield AC works on p99 that'd be great too.

If you find out that it does, then can you find out if it has to say "shield" in the name or be tagged somehow as such, or do any items with AC equipped in secondary slot give said "shield" AC.

thanks! :D

(got my drums btw)

Astuce

Vicatin 08-24-2016 12:33 PM

Why cant we just get mod/gm clarifications on how these things are calculated?

Raev 08-24-2016 12:35 PM

Quote:

Originally Posted by Vicatin (Post 2345771)
Why cant we just get mod/gm clarifications on how these things are calculated?

I haven't had a lot of luck there, but yes it would save a huge amount of time if Haynar or Rogean posted their AC/ATK model . . .

khanable 08-24-2016 12:40 PM

Yeah the devs are like a Christian chick on prom night - they just won't give that shit up

Is that a real parse from our recent vindi? Or do I have to do this still? lol

eisley 08-24-2016 01:11 PM

it'd be great to see this project fleshed out - it blows my mind that the hivemind think AC is broken on this server. As one example, I duo'd the Eejag, Gwan, Trunt cycle (monk epic mobs) on two occasions, with two different warriors, with a sizable AC difference, and the damage taken and average hit was around 40% higher, the difference was dramatic.

However, that doesn't exclude the possibility that AC loses most of its its value vs. mobs with higher level/atk.

jpetrick 08-24-2016 03:26 PM

I'll help out in the CH chain if you want to actually get a bunch of clerics together to heal you while you parse this. In trade for this I want your excel sheet with warrior weapon aggro formulas so I don't have to make one myself. I have a little theory on some oddball weapons that are better threat generation than most people would think and I'm too lazy to do the math myself.

Nune 08-24-2016 03:58 PM

Quote:

Originally Posted by jpetrick (Post 2345912)
I'll help out in the CH chain if you want to actually get a bunch of clerics together to heal you while you parse this. In trade for this I want your excel sheet with warrior weapon aggro formulas so I don't have to make one myself. I have a little theory on some oddball weapons that are better threat generation than most people would think and I'm too lazy to do the math myself.

hustlin' and rustlin'

eisley 08-24-2016 04:12 PM

Quote:

Originally Posted by jpetrick (Post 2345912)
I'll help out in the CH chain if you want to actually get a bunch of clerics together to heal you while you parse this. In trade for this I want your excel sheet with warrior weapon aggro formulas so I don't have to make one myself. I have a little theory on some oddball weapons that are better threat generation than most people would think and I'm too lazy to do the math myself.

Curious, which items?

I've generally found proc aggro to be surprisingly basic: stuns seem to be 500 no matter the duration, poison counters 650ish no matter the number of counters, ac debuffs 600ish no matter the amount, etc. Other non-aggroish debuffs seem to be 100 aggro per cast. ie. Malo, Dispel, Root, etc. It's almost disappointing how benign aggro generation through procs seems to be. I love the fact that theres a huge number of warrior weapon possibilities though.

Raev 08-24-2016 04:42 PM

Cucumbers: yes, because a) I don't know your ac, b) you were probably bard buffed/not agi capped, and c) I want multiple parses anyway. Would love a few thousand hits per AC.

Elzhi: I was hoping to just piggyback on normal guild slayings of Vindi. Turn off bard buffs, get avatar to cap agility, and spend the 5 minutes checking GamParse and posting the results. Hopefully we can get 10-20 reported parses and that will be enough to draw reasonable conclusions. Also, AFAIK procs are usually either 'good' (stun, slow, -AC, blind, poison/disease counters) or bad (everything else).

Eisley: when did you go warrior? I can never keep the gigantic army you maintain straight.

Also 'Project Vindicator' just sounds fucking cool. Would be an awesome guild name IMO.


All times are GMT -4. The time now is 12:53 AM.

Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.