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damstraight4 09-15-2016 02:56 AM

Which class when played with skill affects your group the most?
 
I'm curious which class(es) do you think affects your group the most when the player puts in a lot of effort, or is skilled.

For example, you can tell the difference between a great puller and a shit one. A skilled monk will keep your group alive.

Also, a great enchanter keeps the exp flowing if the pulls are up to speed.

What do you guys think?

isoka 09-15-2016 02:57 AM

Bard

Ivory 09-15-2016 03:15 AM

Necromancer....mez, mana, healing, DPS....they are really powerful and can fill in so many places to make things a breeze.

kaev 09-15-2016 03:21 AM

Quote:

Originally Posted by isoka (Post 2360170)
Bard

^^
Winner, Winner, Chicken Dinner!

Not only is a well-played group bard pretty damned amazing in and of itself, but it also magnifies good play by other group members. Ultimate force multiplier effect from a single character.



(Honorable mention to enchanter because multiple skilled chanters in same group gets pretty silly. 3 charming chanters + cleric + tank + rogue makes an astonishingly powerful bulldozer of dungeon destruction, with built-in recovery capability in case you have a hiccup of horrifically timed multiple charm breaks.)

damstraight4 09-15-2016 03:26 AM

Can you elaborate on what a bard does that is so great? Still learning this game, but never played a bard, and not many join groups. You know why... lol

Jimjam 09-15-2016 03:46 AM

Quote:

Originally Posted by damstraight4 (Post 2360180)
Can you elaborate on what a bard does that is so great? Still learning this game, but never played a bard, and not many join groups. You know why... lol

Everything. Pretty much.

Lowako 09-15-2016 03:51 AM

Probably a monk. Strong DPSer, strong push to interrupt cast, can tank incredibly well, as well as proper pulling being incredibly useful. Enchanters are an honorable mention. I've personally never been super impressed by a bard while i was leveling. They usually made me wish I had an enchanter instead.

Izmael 09-15-2016 04:34 AM

Obviously situational, but overall I'd say
1. Enc
2. Bard
3. Shaman

Least influental would be rogue because well.

Pyrion 09-15-2016 05:33 AM

Quote:

Originally Posted by damstraight4 (Post 2360180)
Can you elaborate on what a bard does that is so great? Still learning this game, but never played a bard, and not many join groups. You know why... lol

Bard can fill in every single slot in a group that is missing, to some degree. You get some pretty nice temporal buffs, the heal song, while not being able to heal fast adds up pretty good. Then there is CC (snare, fear, mez, charm). Up to some level a bard, being a plate wearer that can also slow mobs, can tank. If DPS is needed the bard will speed up all other melees while doing mediochre melee damage himself, and added on top do some dot damage or add a charmed pet to the fight. If mana is the problem the bard will play mana song.

Nice thing about bard is, you can duo with any class at all and make it work good. A lot of the bards power comes in the 20ties levels, so there maybe some frustration earlier.

Brut 09-15-2016 06:13 AM

Really good bard is absurd in a group. Recall one that split all the pulls, brought merbs in nonstop, charmed one for dps and CCd others. Prty sure we got manasong ticks all the while. Never forget mr Baboonheart best pal.


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