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SoekiWiz 12-22-2016 02:01 PM

Calling all Charm Killing Pro's
 
Hi folks,

Full disclosure - I realize this should probably be in the caster section, but we all know it'll get more visibility here and I'd really like some solid answers.

I've been charm killing and leveling my Enchanter who's currently up to 51.

First, a question:

Someone tried to explain to me that pets stop taking exp after there are x amount of people in the group. I don't remember what number they said for x, nor do I know if this is actually true or not. Is it?

Secondly,

For some reason I have the idea floating around in my head that if the pet does ALL the damage it's a certain percentage of exp they take, versus if I throw a DoT on the mob I get a little more, and if I do more >50% of the dmg I get even more. Is there any validity to this or is that just a thing I made up in my own head?

Before people go off on a "Let's correct Soeki on the proper way to charm kill" tangent, please understand that yes, I do understand the ideal situation is to let two charmed pets beat the shit out of each other then break and kill both at low hp.

I'm asking these questions because there are times when it's simply not as easy to do as you'd think. For example, right now I've been killing LDC's in Sol B. They tend to break a couple of times and some are seemingly much stronger than others. I had one charmed with SLTW and Garou basically toe-to-toe another one and they did almost equal damage to one another.

Outdoor zones where I can kite seem to be more valuable than indoor exp modifiers when it comes to charm killing based on mana efficiency and never having to rune myself and mana consumption. Kills per hour, amirite?

Talk to me P99!

Tankoos,

Soeki

fadetree 12-22-2016 02:05 PM

I've wondered these things too. Don't know about the group and pet exp issue.
If you do >50% damage, you get all exp. Less than that, including 0%, you get 50% exp.
I prefer outdoors or at least roomier areas because with some standoff room its a lot safer.

SoekiWiz 12-22-2016 02:14 PM

Quote:

Originally Posted by fadetree (Post 2428454)
I've wondered these things too. Don't know about the group and pet exp issue.
If you do >50% damage, you get all exp. Less than that, including 0%, you get 50% exp.
I prefer outdoors or at least roomier areas because with some standoff room its a lot safer.

Are you 100% on the pet exp rules? I have no doubt I could be wrong, just looking to confirm.

Anyone else able to help us out?

Galvatar 12-22-2016 02:16 PM

If you have a group, do at least 1 point of damage to the mob and you get full credit.

SoekiWiz 12-22-2016 02:20 PM

Quote:

Originally Posted by Galvatar (Post 2428459)
If you have a group, do at least 1 point of damage to the mob and you get full credit.

Mmmm... half a thank you here?

tha yo?!

Very vague.

What you're saying is, if I'm grouped with any number of players, duo'ing all the way through full group, if I have a pet charmed I'm doing DPS with, I should do 1 pt of non-pet damage to receive full exp and not doing any damage will give me an exp penalty?

Did I get that right?

Crawdad 12-22-2016 02:32 PM

Quote:

Originally Posted by SoekiWiz (Post 2428461)
Mmmm... half a thank you here?

tha yo?!

Very vague.

What you're saying is, if I'm grouped with any number of players, duo'ing all the way through full group, if I have a pet charmed I'm doing DPS with, I should do 1 pt of non-pet damage to receive full exp and not doing any damage will give me an exp penalty?

Did I get that right?

You're way over thinking this.

Solo: You (not your pet) need to do 51% of the damage to a target to get full Exp.
Group: Anyone (not a pet) does 1 point of damage to a target to get full Exp.

The game doesn't care if you're duo or trio or 6-manning, it just checks if you are in a group and in the same zone.

Galvatar 12-22-2016 02:42 PM

Yeah it's not rocket science, two kids and a dog could crack the code.

Jmcwrestling 12-22-2016 02:59 PM

Actually in a group you do in fact get 100% of the xp even if the pet does 100% of the work.

This is why ench/cleric is the power combo for xp'ing as an ench.

There's no need to do even 1 point of damage yourself if you are grouped.

Expediency 12-22-2016 03:03 PM

Quote:

Originally Posted by Crawdad (Post 2428466)
You're way over thinking this.


Group: Anyone (not a pet) does 1 point of damage to a target to get full Exp.
.

Im skeptical. Ive healed plenty of times for groups where i did zero damage and got exp. Clerics regularly do this

Gundanium 12-22-2016 03:06 PM

Quote:

Originally Posted by Galvatar (Post 2428471)
Yeah it's not rocket science, two kids and a dog could crack the code.

Thank you very little


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