Project 1999

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-   -   Game Mechanics: Blinded mobs don't stop fleeing when you are in melee range (/forums/showthread.php?t=262831)

Dolalin 01-14-2017 10:57 AM

Blinded mobs don't stop fleeing when you are in melee range
 
Presently, when mobs are blinded, they will enter flee mode when no targets on their hate list are in melee range. (This is fine and ok.)

However, once it's fleeing, you should be able to re-enter melee range of the mob, and it should stop fleeing to attack you.

This is broken on P99. The mob never stops fleeing. It will turn to attack the players on its hate list, but it keeps "warping around" as if in flee mode. This causes all kinds of problems and trains, and breaks blind as a mechanic.

Please fix, I am convinced it is not much effort to do.

Haynar 01-14-2017 12:09 PM

Quote:

Originally Posted by Dolalin (Post 2443988)
Please fix, I am convinced it is not much effort to do.

This made me laugh.

Dolalin 01-14-2017 12:14 PM

Hehe, sorry. I had to try :) Ungimp my WESS please.

maximum 01-14-2017 01:32 PM

Duplicate bug post? Devs don't like dupes.

Haynar 01-14-2017 01:43 PM

Easy fix? Dunno. It took 1.5 hrs.

Pending update.

Caiu 01-14-2017 02:50 PM

Currently upon being blinded if the player with the most hate is outside of melee range the mob will flee. Will this carry over to the update? As in the top hated player must be the one to step back in or any player on the hate list?

Jimjam 01-14-2017 03:07 PM

Quote:

Originally Posted by Haynar (Post 2444093)
Easy fix? Dunno. It took 1.5 hrs.

Pending update.

Thanks Haynar!!

Dolalin 01-14-2017 03:52 PM

OMG you are my (d)ucking hero Haynar! So much respect. You are the bomb.

Haynar 01-14-2017 05:25 PM

Quote:

Originally Posted by Caiu (Post 2444124)
Currently upon being blinded if the player with the most hate is outside of melee range the mob will flee. Will this carry over to the update? As in the top hated player must be the one to step back in or any player on the hate list?

It will look for top hate in range. So there is a range check added now when it looks. So any person in range will prevent fleeing.

Dolalin 01-14-2017 06:05 PM

No more WESS wiping my raids. You've saved dozens of lives in Europa. Dozens! :D


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