Project 1999

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-   -   Quest Issue: Erudin - Skeleton Killing (/forums/showthread.php?t=2638)

Travelight 02-04-2010 10:30 AM

Erudin - Skeleton Killing
 
Received a box from Lumi Stergnon in Quellious temple, he asked me fill it with 6 bonechips. After giving back this combination to him, he ate this quest item, and I didn't get any faction and exp. So I think this quest is broken.

Shads 02-04-2010 10:54 AM

Did you hit combine?

Travelight 02-05-2010 01:41 AM

Yeah, I'm sure I did before turning in.

Wenai 02-20-2010 08:53 PM

Quest is broken. No idea why. Seriously been looking at it for like 25 minutes and I can't find any error in the script, and the debug logs are giving me irrelevant information for a part of the script that is not broken. Need some fresh eyes to take a look at this one.

Wenai 02-23-2010 04:56 PM

Ok. It took the forces of Nilbog, Wenai and Aeolwind combining into QUESTRON to defeat this problem. /facepalm.

Moving to resolved. Watch the patch notes for an update with regards to this quest.

Aeolwind 02-23-2010 05:15 PM

Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "Worked, WTF did you do?!"

guineapig 02-23-2010 05:27 PM

Quote:

Originally Posted by Aeolwind (Post 23281)
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "nope"
Aeolwind "Damnit"
Aeolwind "Reload go"
Wenai "Worked, WTF did you do?!"

This sounds like the shit we have to do at my job. Code just magically stars working for no apparent reason one day then magically stop the next. Don't even get me started on the things we have to do when testing on other hardware.

I feel your pain.

Aeolwind 02-23-2010 05:29 PM

In perl, the problem in this case was the comments, the # statements? yeah, those. They broke the item turn in. However, 200 other quests seem to be working fine. Written the same way. Working. This one? Broke.


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