Project 1999

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-   -   Most profitable newbie zone starting from scratch ? (/forums/showthread.php?t=269980)

supermoonbeam 04-03-2017 02:05 PM

Most profitable newbie zone starting from scratch ?
 
Have a few friends starting with me and trying to find a great newbie area. I know polar bear skins are nice to sell in Everfrost.

How's the erudite starting ?

debuilder 04-03-2017 02:10 PM

gfay is great.

crushbone belts, lightstones, and then nybrights at 12.

you can have 1k+ saved by the time you are level 19 easily.

bestovv 04-03-2017 02:11 PM

decent gold from wasp venom sacks in gfay to get started / spell money. Freeport has a lot of skeletons, easier to farm cracked staves

SoekiWiz 04-03-2017 02:13 PM

EFP / Nektulos for cracked staves ~1p ea merchant
Spiderling silks sell. Dunno how much for, but something.
Bone chips ~10p/stack in EC
HQ Bear Pelts ~30p ea in EC

Plus you're already basically in EC already. Then you can continue leveling in relative proximity.

How many of ya are playing? Class ideas?

supermoonbeam 04-03-2017 03:02 PM

Quote:

Originally Posted by SoekiWiz (Post 2500162)
EFP / Nektulos for cracked staves ~1p ea merchant
Spiderling silks sell. Dunno how much for, but something.
Bone chips ~10p/stack in EC
HQ Bear Pelts ~30p ea in EC

Plus you're already basically in EC already. Then you can continue leveling in relative proximity.

How many of ya are playing? Class ideas?

There's 3 of us. Debating on having an evil crew or not . I've heard it's easier to make money being evil (killing stuff like treants ). I know I'm gonna go enchanter.

Videri 04-03-2017 03:33 PM

Qeynos Report
• (Goodies only) Qeynos Hills, rabid wolves and later the rabid grizzly too. Turn in pelts in Rodcet Nife's UFO guild hall for 2pp per wolfie turn-in and 4pp per griz. Also very good exp per turn-in.
• Gnolls > fangs > levels > ???? > Profit!
• (Goodies only) West Karana bandit sashes. The Half Elf druid bandits are tougher - maybe wait on those. Sashes can be turned in for bronze somethings which sell for some plat.

I did this on some character or other and had over 500pp by around level 15.

Ravager 04-03-2017 03:34 PM

For pure profit, Qeynos is the best. It's also the best for exp and low level loot.

Amazing exp and 2 plat per turn in:
http://wiki.project1999.com/Rabid_Wolves

Decent Exp, but the reward can be vendored for around 10 plat:
http://wiki.project1999.com/Jagged_Pine_Crook_Staff

These things all drop near Qeynos that can be gotten at lower levels:
http://wiki.project1999.com/Grizzly_Bear_Skin
http://wiki.project1999.com/Shark_Skin
http://wiki.project1999.com/Alligator_Skin
http://wiki.project1999.com/Polar_Bear_Skin
http://wiki.project1999.com/Greater_Lightstone
The Lightstones should be saved for this quest as it's good exp, only 2 zones away and the reward vendors for 9.5pp:
http://wiki.project1999.com/Research_Aid


It's quite unlikely but possible to get:
http://wiki.project1999.com/Glowing_Black_Stone

For practical drops, Catacombs has:
http://wiki.project1999.com/Alligator_Tooth_Earring
http://wiki.project1999.com/Limestone_Ring

Videri 04-03-2017 03:35 PM

As to the Erudite starting area, it's sub-par. You could go to the Paineel newbie area, which has tons of mobs in a small area. The guards should not attack you. Somewhere between level 4 and 12, you may want to relocate to Qeynos.

loramin 04-03-2017 03:38 PM

Quote:

Originally Posted by supermoonbeam (Post 2500157)
How's the erudite starting ?

One of the worst in the entire game, if not the worst. Do like all Erudites do and hop on a boat to Qeynos (or elsewhere).

SoekiWiz 04-03-2017 04:12 PM

Quote:

Originally Posted by supermoonbeam (Post 2500198)
There's 3 of us. Debating on having an evil crew or not . I've heard it's easier to make money being evil (killing stuff like treants ). I know I'm gonna go enchanter.

Dark Elf Enchanter
Dark Elf Cleric
You could also throw in a Dark Elf Shadow Knight for a solid core of a group amongst yourselves. Troll's got better starting stats and still relatively close if you wanted to run him over.

^This would be my recommendation if none of you are partial to any particular class.

If your two buddies have something they want to or prefer to play, I strongly encourage they go with that route.

A Wizard or Druid could ultimately join Dial A Port to make some decent cash (it's like p99's Uber service), but if you're going for viable self-contained group, this above combo would work pretty well.


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