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What game change would you suggest?
What is one P99 rule or game mechanic that you would implement, should you have the power, that you think would enhance the enjoyment of all players?
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Add Melalafen.
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Membership fees.
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Call of the Zero on raid targets, no question.
Other candidates: Nerf Insta-Click agro items (too easy for warriors to hold agro, shits on classic experience) Make Eye of Zomm non-agro (make pulling classic) Nerf Fungi Tunic, too OP Charm change (Mob gets a 15 second rage buff after charm break, can't be mezzed / re-charmed / stunned / rooted until buff is gone) Scout Charisa / Lodizal randomized spawn points (+timer variance for scout) Implement quests / specific vendors for recharges Disable MQs worldwide Ring of Vulak event (I'm unfamiliar with it really, but sounds like a lot of raiders would enjoy the challenge in this era) |
Wiping red and replacing with Teams
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Known reset during primetime with this many raid targets is almost instancing in terms of delivering content to casual guilds, while still giving hardcore guilds races, while giving everyone more gear, but without actually being the pure evil of instancing. Besides the fact that a weekly reset is classic. |
Would replace gems with server wide scrabble
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also low levels for a solo iksar necro is brutal, -20% race, -10% class (removed thankfully), and -50% from pet. |
Shared banks.
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Also, add critical spell hits for wizards, so they not the pariah of p99 |
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