Project 1999

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-   -   West Freeport newbie area mobs wrong (/forums/showthread.php?t=27740)

Ocelo 02-18-2011 01:31 AM

West Freeport newbie area mobs wrong
 
So I just got started with everything and got my UI fixed up so that it looks correct. Now the only thing left is that all the mobs in the West Freeport newbie area look like people and not rats/bats/fire beetles.

Any idea why? They look fine in East Freeport.

Thanks,

Ocelo

Ocelo 02-18-2011 02:52 PM

Someone said something about "patching" to p99 in /ooc? I thought there was no "patching" at all? Is there a patch I should be downloading besides the setup files?

Also, I am using the Secrets of Faydwer client. Everything else seems to be going smoothly.

I also used to experience this on occaision when I ran EQ years ago on the SOE servers. It would come and go with patches.

guineapig 02-18-2011 03:03 PM

It's your client that's causing all the mob to look human.
If you were using Titanium you would not have this issue.

Ocelo 02-18-2011 03:59 PM

I'd be more inclined to believe that is the answer if the newbie mobs were wrong in the neighboring zone, but they are correct. Seems like if the client was the culprit, they'd be wrong in both zones.

Motrin 02-18-2011 05:22 PM

It is definitely the client. This server runs off Titanium client and not SoF client.

guineapig 02-18-2011 05:50 PM

Quote:

Originally Posted by Ocelo (Post 225025)
I'd be more inclined to believe that is the answer if the newbie mobs were wrong in the neighboring zone, but they are correct. Seems like if the client was the culprit, they'd be wrong in both zones.

Certain zones were revamped in SoF. When that happened the model files for those zones were removed. Hence why the models are correct in some zones and not others. Try running to Nektulos and see what happens.


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