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-   -   Beta Patch V0.9 (3/11/2011) (/forums/showthread.php?t=29243)

Uthgaard 03-11-2011 11:16 PM

Beta Patch V0.9 (3/11/2011)
 
We are currently in mandatory beta. This means that the live server is in a state of reduced functionality only to allow the use of the /beta command. Log into the beta server to play.
  • Rogean-Src-Increased NPC/Pet Aggro a little bit (Again).
  • Rogean-Src-Added a slight amount of bonus hate to give mobs a preference for entities in their melee range over those who aren't, as well as whoever they are currently attacking. This can be tuned further but let me know how it works.
  • Rogean-Src-NPC's will now be able to finish casting a spell without line of sight, but will still be interrupted if out of range. They will still require line of sight to their target to begin the cast, and line of sight will still be checked for area effects.
  • Uthgaard/Rogean-Boats-The Maiden's Voyage returns: Speak to Young Doctor Thorren to test the boats. (The Bloated Belly is floating around out there too but it's ugly.)
  • Uthgaard/Kanras-Src-Fatigue Implemented
  • Uthgaard-Src-"Six Level Limit" for casting resists. (a mob higher than 1.25 times caster level will always resist), which made it possible for:
  • Uthgaard-Spells-Lifetaps will now only resist when outside the level limit.
  • Uthgaard-Spells-Rogue poisons scale by the strength of the concoction, ranks removed.
  • Uthgaard-Spells-Focus effects work again.
  • Uthgaard-Spells-Level caps restored to charms and mezzes.
  • Uthgaard/Haynar-Spells/Src-Harm Touch will scale higher after level 40.
  • Uthgaard-DB-Minor, regular, greater potions of blah now provide the appropriate potency of effect; the items themselves no longer stack.
  • Uthgaard-DB-Kunark spells brought back down into the npc spellsets. Targetted aoes return to the wizard arsenal as well.
  • Uthgaard-Query-Coin lost to the item valuation bug will be in your bank when the live server comes back up.
  • Haynar-Src-Fix for duplicate items showing on merchants, that share merchant item lists with other merchants in the same zone.
  • Haynar-Src-Mobs will now update their positions when initially feared
  • Haynar-Src-Detrimental spells will aggro pets better
  • Haynar-Src-Adjusted position updates for NPCs so they dont jump so much as they move
  • Haynar-Src-More Z fixes for NPCs. Big improvements, for big mobs.
  • Haynar-Src-Bash will stun for a duration again.
  • Haynar-Src-Fixes for click level on items that are expended.
  • Haynar-Src-Spell Resist adjustments for clients
  • Haynar-Src-Pathing fixes.
  • nilbog-script-OT Dragoon patrol implemented

Be sure you get the latest spell file for the beta server here. Helpful instructions are here. If you are using Windows 7 and your install path is in your Program Files directory, you will need to delete the existing spell file before you can move the new one in.

As a reminder for those of you who have not spent a lot of time on the beta server, East Commonlands near the shady swashbuckler is the center of operations - the three NPCs listed below reside here. It will be beneficial to bind here. Minimal customer service is provided, so familiarize yourself with the tools available to you. Here is a quick summary of the self-help tools on the beta server:

Old Man Thorren: Teleportation to any Kunark zone that is available for beta testing.
Young Thorren: Scribes spells for casters; provides melees with items to gate and bind; provides anyone with a rez kit (corpse summon and 96% rez); teleportation to docks to test the boats.
The Safe Spot: Experimental pvp event assistant. Will refill your mana, bind you, and remove pvp upon entering its radius or flag you for pvp upon request.

***If Old Man Thorren doesn't teleport you, you botched your install and are missing the correct files. Best case scenario, you will need to copy the files over from your install disc, worst case, you will need to reinstall.

Ezsefix 03-12-2011 02:27 AM

Thanks for all the hard work, guys! I'm so freakin pumped about Kunark!

Boomlaor 03-12-2011 02:59 AM

Quote:

Originally Posted by Uthgaard (Post 236005)
[*]Uthgaard-Src-"Six Level Limit" for casting resists. (a mob higher than 1.25 times caster level will always resist), which made it possible for:

This isn't accurate. I know people talked about this back in the day, but I am 100% certain that I was lvl 44 and was in kael when a guild was killing Vindi. I wanted to cast on him to tag for faction. I clicked my staff of temperate flux a few times and it resisted. Just for the hell of it I loaded up enticement of flame, and it landed. I was lvl 44 exactly, and I landed a nuke on a lvl 70 mob.

Durkon/Boomlaor

Uthgaard 03-12-2011 03:14 AM

Just once I'd like one of these patch notes to not descend into someone arguing about a change with anecdotes.

Directly from SOE. September 4, 2002.

I'm not going to argue about what you remember, whether you remember your level right, and whether or not it was before or after that change, it's mostly irrelevant anyway since that's a lure spell. The forums are filled with people who are 100% sure they remember things that are not completely accurate. The change is correct.

Thetan 03-12-2011 07:52 AM

Great link you have there Uthgaard. If it's not, a link to that site should be stickied so people can look stuff up themselves.

Thetan 03-12-2011 08:15 AM

Quote:

Rogean-Src-NPC's will now be able to finish casting a spell without line of sight, but will still be interrupted if out of range. They will still require line of sight to their target to begin the cast, and line of sight will still be checked for area effects.
Is this mechanics change going to be both directions? So if I cast a spell while I have LoS and mob moves around a corner, does my spell land?

Quote:

Uthgaard-Spells-Lifetaps will now only resist when outside the level limit.
I assume this includes lifetaps over time spells.

Quote:

Haynar-Src-Detrimental spells will aggro pets better
Not sure what this means. Does it mean spells cast on a NPC that is engaged by my pet won't pull aggro most of the time?

Extunarian 03-12-2011 09:40 AM

edit: i'm stupid

Intricus 03-12-2011 08:40 PM

Not to challenge authority here or anythin', or complain about somethin, but i'm just curious, why is a change from September 2002 (nearly a year after Luclin was launched) being implimented on here, when Kunark hasn't even been open yet?

Just sayin'.

nilbog 03-12-2011 08:45 PM

Quote:

Originally Posted by Intricus (Post 236640)
Not to challenge authority here or anythin', or complain about somethin, but i'm just curious, why is a change from September 2002 (nearly a year after Luclin was launched) being implimented on here, when Kunark hasn't even been open yet?

Just sayin'.

Read it again.

Intricus 03-12-2011 09:00 PM

Oooooh I git it!


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