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Monk skill - Mend
It should stop failing once it reaches 100 skill or higher, this is not the case, in fact, it is still extremely unreliable >=100 skill. This is a big deal for monks.
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I agree. Post 100 skill mend should never fail. As of right now, I'd say success rate is probably less than 1/2 over 100.
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Not to sound impatient, but is there anyway we can get some kind of confirmation that this is being worked on? It's way too important of a skill for monks to be ignored.
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Anything? This is class breaking. I had 6 failed Mends in a row last night, my skill is over 110.
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I quit playing my monk because of this, too. It makes effective soloing near impossible.
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Thats a whole nother point villert. I question whether dodge and blocks do work, as I have YET to see one in my combat log.
And yes, I feel like rerolling as well, monks are complete ass right now. Monks used to could solo to 50, albeit very slowly. As it is now, I have trouble soloing a single blue mob. I can do it maybe 15-20% of the time, only if I get lucky and they miss a lot. |
Mend is a characteristic monk skill used throughout their lives. It needs to work as advertised.
As a Paladin, I do dodge on occasion, so the skill itself at least works--if there's a problem with monks not dodging, perhaps that can narrow down the cause. Danth. |
My rogue is dodging successfully, too.
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