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Evia 11-30-2018 07:18 PM

Shaman Slowing
 
So I'll admit it was years down the road for me before I learned that an Enchanters lvl 4 mez should generally be used over the higher lvl mezzes. I was curious if it's the same for shamans slow spells? Is there a low lvl slow that is generally viewed as the "main" slow to use? Or is the best slow for the lvl always the one you want?

Danth 11-30-2018 07:23 PM

Use the best slow that doesn't run you out of mana. That'll be the top slow against anything significant. In come cases that may be no slow at all, in the case of groups rapidly bringing in large numbers of weak opponents.

Danth

beargryllz 11-30-2018 07:23 PM

Nah they want that 75% slow

They should get it around lvl 51 or so

Enchanters use the lvl 4 mez because all the mez have the same -resist check and the same effect. But you don't really need more than 4 ticks to kill 1 add in most groups, so lvl 4 mez is the best mez most of the time

loramin 11-30-2018 07:24 PM

I believe the consensus is that you always want the best one, until you get Turgur's Insects. For many fights the 75% of Turgur's, at a cost of 250, isn't worth the extra 75 mana for 5% more slow compared to Togor's (70% slow for 175 mana).

Personally I just use Turgur's for everything though. We're Shaman, we have Cannibalize and (at 60) Torpor: we have mana to burn

Supaskillz 11-30-2018 07:53 PM

Leveling I think you will have to make judgement calls if you are grouped. some groups dps is so high slowing is just not worth it bc mob will be half dead by the time you spend a bunch of mana to slow it. Soloing you are likely root rotting until 60 so obviously don’t waste mana slowing.

I have a 60 shaman. I mostly solo but for me it’s not close, I use turgurs all of the time. It lasts twice as long and is a better slow and most of my solo fights at lvl 60 are well over 3 min.

Arkanjil 11-30-2018 08:10 PM

normal grouping I just stick to torgor's. Anything that I know will be a longer fight or when I'm soloing/raiding, it's Turgur's.

Swish2 11-30-2018 10:00 PM

Nobody knows which one you're casting and many don't bother to ask - use one which allows your mana pool to stay fairly steady as mentioned.

For ages I didn't have tepid deeds on my enchanter. If the clerics I grouped with noticed they never said anything about it :p

Muggens 11-30-2018 10:10 PM

More than one shaman are called shamen

Raev 11-30-2018 10:30 PM

Quote:

Originally Posted by Evia (Post 2817983)
So I'll admit it was years down the road for me before I learned that an Enchanters lvl 4 mez should generally be used over the higher lvl mezzes. I was curious if it's the same for shamans slow spells? Is there a low lvl slow that is generally viewed as the "main" slow to use? Or is the best slow for the lvl always the one you want?

The L4 mez is good for recharming, because you don't want your charmed pet out of action for a minute or more. Enchanters are generally short on spell slots, so some figure that they can just use L4 for regular crowd control too. In my humble opinion this is not a great idea; it's hard to lock down multiple/resistant mobs with a 24 second mez. But to each their own.

Back of the envelope math for shamans: Turgur's is 250 mana, and is 17% better than Togor's (ignore Loramin, who is merrily continuing his quest to be wrong about literally everything) which is 175 mana. 75 mana could heal roughly 150 HP. So Turgur's starts to win at about 900 HP of damage taken. If we guesstimate the average L50 NPC at 50 dps, that means fights of 45 seconds or more, which is pretty typical in your 50s. Less than that would mean a very good group.

Another way of looking at it: Turgur's is 17% better than Togor's, but requires 43% more mana. So if you don't have enough mana to hit everything with Turgur's, switching to Togor's is a win.

Cen 12-01-2018 01:25 AM

Quote:

Originally Posted by Muggens (Post 2818058)
More than one shaman are called shamen

Shaman, Shaman, Shamen
Person, Persons, People


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