Project 1999

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-   -   Reset Sleeper's Tomb (/forums/showthread.php?t=318241)

Jimjam 02-25-2019 03:13 PM

If we look at classic mechanics vs experience, I don't think any server actually woke the sleeper in velious era, did they? As such is there any proof that the wake the sleeper mechanic was even implemented during p99 era?

Regardless, the ship has sailed and kerafym has flown the nest. Be free young prismat!

indiscriminate_hater 02-25-2019 03:23 PM

Sleeper should do a fly-by of EC tunnel every random(7,20) days and wipe out anyone who is afk and less than level 10

kjs86z 02-25-2019 03:36 PM

Aside from "reeeeeeeee not classic" there is no other argument here for not having warders in the game.

Four more high end raid targets would be a good thing. Change my mind.

azeth 02-25-2019 03:38 PM

Quote:

Originally Posted by kjs86z (Post 2867712)
Aside from "reeeeeeeee not classic" there is no other argument here for not having warders in the game.

Four more high end raid targets would be a good thing. Change my mind.

reeeeeeeee not classic

YendorLootmonkey 02-25-2019 03:58 PM

Quote:

Originally Posted by kjs86z (Post 2867712)
Aside from "reeeeeeeee not classic" there is no other argument here for not having warders in the game.

People who got warder loot before the sleeper was awakened and people who derive enjoyment from depriving everyone else of pixels would all lose their sense of self-worth and become suicidal, so we clearly can't have that.

Sonark 02-25-2019 04:00 PM

Quote:

Originally Posted by YendorLootmonkey (Post 2867729)
People who got warder loot before the sleeper was awakened and people who derive enjoyment from depriving everyone else of pixels would all lose their sense of self-worth and become suicidal, so we clearly can't have that.

Firm disagree

aaezil 02-25-2019 04:02 PM

Reset Blue

Foxplay 02-25-2019 04:16 PM

The whole 4 more raid targets helping the raid scene argument is like saying throwing a single bucket of water on a building that's on fire is "helping"

Raid scene was never as bad back in classic because it's bottlenecks where not endless, there was always a new expansion around the corner and even the most no life Uber guilds would only raid at most 3 or 4 nights a week and had to prioritize the new content thus leaving the older content wide open for lesser guilds to farm

Now I'm not saying priortizing targets doesn't happen on p99 but with an endless velious leaves alot of guilds with very very unclassic numbers of 60s and pocket 60s that guilds can distribute out amongst spawns and windows they know are due... On p99 a raid kill force is only a text message and about 45seconds to a couple minutes away at most major targets

Bbeta 02-25-2019 04:26 PM

Quote:

Originally Posted by Mead (Post 2866861)
this is exactly why we woke him

see you on green

can close this up now

More like a butt hurt hoku didn't have anymore server firsts he could put his name on, so he put his name on waking the sleeper.

Ib4, he's not butt hurt it was a group decision. Yeah right, lmao.

branamil 02-25-2019 04:34 PM

Letting players delete content was a very poor MMO design decision. Repeating that mistake on purpose was not ideal, either.

As far as classic / not classic.. It's hard to say a velious without warders is more classic than a velious with them.


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