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-   -   Reset Sleeper's Tomb (/forums/showthread.php?t=318241)

Erati 02-25-2019 04:41 PM

Love my banked Green Resistance Stone, its sooo gud!

https://wiki.project1999.com/Green_Resistance_Stone

Llandris 02-25-2019 05:05 PM

I would like to see the sleeper back with warders after completing some sort of long PITA quest, but I'm just a CSR rep and have minimal if any dev input

Rygar 02-25-2019 05:13 PM

Quote:

Originally Posted by Jimjam (Post 2867689)
If we look at classic mechanics vs experience, I don't think any server actually woke the sleeper in velious era, did they? As such is there any proof that the wake the sleeper mechanic was even implemented during p99 era?

Regardless, the ship has sailed and kerafym has flown the nest. Be free young prismat!

Sleeper was indeed awoken during Velious on, at the very least, a few servers.

That being said, I could make an argument against sleeper being awoken too early and that being unclassic.

Basically, Velious launched with an incomplete Sleeper's Tomb as was kind of common for Verant in expansions (polish the uber end game with patches later as folks gear up / discover quest chains, etc).

So on live, eventually Uber_Guild_A (probably Fires of Heaven / Afterlife / Legacy of Steel) keyed up. Remember, the key is NOT soulbound during Velious era. So they sent in a rogue hoping to H/S through and scope the zone.

What do they see upon zoning in? Some human NPC standing there named something like, "!SleeperZoneShoutOn", which was supposed to be the warning shout for entering the zone. There was no mobs in the entire zone! I could probably find the date if I tried.

I'm assuming Sleeper's Tomb was entered early and farmed by P99 neckbeards. In live this would not have been possible.

Also, in live, there was at least 2 bugged sleeper scripts. I think Conquest woke the sleeper once and the sleeper turned into a level 1 human that they killed. Another time after that, script was buggy still and sleeper woke while a warder was still alive and he was reset. Doubtful P99 would recreate those incidents, but they happened.

Someone tell me the dates (such as # of days / weeks after P99 velious launched), when did P99's first warder die? When was the sleeper wakened? I could figure out if he was awakened unclassically.

I would be curious if Rampage would have wakened the sleeper as soon as they did without having the opportunity to farm some warders. Likely more competition would have been present as well, slowing the flow of pixels.

Regardless, if sleeper does ever get reset on Blue, it will be pointless with neckbeard autism levels. I would only be in favor of that if zone becomes no CSR if only 1 warder is left standing. Your best bet is Refresh server, see him woke ever 3-4 years!

Erati 02-25-2019 05:16 PM

Quote:

Originally Posted by Llandris (Post 2867780)
I would like to see the sleeper back with warders after completing some sort of long PITA quest, but I'm just a CSR rep and have minimal if any dev input

You gotta turn in Shawl 8 (when implemented), 1 ST Key, White Dragon Helm and a Golden Heckled Hammer to start the Warder Revive Quest which will teleport you plus 29 other raiders to Ssra Temple. Key up, defeat Emperor Ssra and turn in his head to Jaled Dar to reset Warders and recieve a 2 year lockout from Ssra.

Rygar 02-25-2019 05:17 PM

Quote:

Originally Posted by Llandris (Post 2867780)
I would like to see the sleeper back with warders after completing some sort of long PITA quest, but I'm just a CSR rep and have minimal if any dev input

You would need to change your old 'The Perfect Storm' sig, but instead of 'Bonus EXP Enabled' it would say 'Sleeper Reset'. PetitionQuest to the extreme!

fastboy21 02-25-2019 05:21 PM

I have to say that 99% of all the nostalgia "I just want to see the sleeper" is probably BS. Folks just want the pixels.

I happen to think that resetting the sleeper could fairly be a one time server wide event/ accomplishment without ruining the classic EQ experience...but that it would have to be made allowable to wake him permanently again, which would likely happen soon after the reset.

The waking the sleeper mechanic is actually one of the coolest things in all of EQ and MMOs imo...and making it resettable kinda ruins it for me. The few servers that managed to keep the server asleep on live (on Xev it lasted until PoP) were major accomplishments and major betrayals when agreements were broken. Heroes and villains were made. People gained cross-server fame and infamy. There isn't much that exists like that in any other MMO.

YendorLootmonkey 02-25-2019 05:22 PM

Quote:

Originally Posted by Llandris (Post 2867780)
I would like to see the sleeper back with warders after completing some sort of long PITA quest, but I'm just a CSR rep and have minimal if any dev input

Sleeper reset if no raid-related petitions for 12 months.

Fammaden 02-25-2019 05:24 PM

Reset the zone every earthquake, no warder respawns after killing until next quake.

Khaleesi 02-25-2019 05:26 PM

There's not much more to add to this, it goes both ways, however I would point out that the issue with stating it's "classic" is completely trivialized by the fact that nothing is classic about it, when you know the future. This obviously applied to everything about the server, though to get anal now ten years in is, nonsensical. And to not for once put down the 'classic' pitchfork about an aspect that affects both veterans and new potential raiders, as arguably the most 'epic' thing that could occur in this time era, seems both petulant and disingenuous.

It's as if Nilbog thinks that letting the Warders respawn is going to line the pockets of every player with uber items - which it won't as it will be highly contested, isn't doable by everyone and if it was, oh well, more fun for all.

When Rogean and Nilbog complain and comment about how they cannot believe the toxic level it's reached and their disappointment in how people behave, you'd think they'd capitalize by increasing a sense of community, with more server events and activities and attempting to display an interest in fixing the culture of the server.

Here is the opportunity to remind the no lifers that all the years of griefing, and 'server first's (lol at the people that uploaded images of their characters on the wiki, sad...)
and corruption have meant absolutely nothing - a nice reality check that unlike other games that require you to 'gear up' to get ready for the next expansion, Blue goes NOWHERE, and your membership to the Grey Robe Club is just some embarrassing badge of honor only you and a thousand other people have any idea about.

Just picture it, - all the sleepless nights, and missed gains on your muscle growth; all the wife aggro and times you sorta broke up with your girlfriend, and all the cyber you did with Amelinda lead you to Kerafym's tomb.
Then Nilbog comes in and trolls you by putting the Warders on Earthquake, meaning other guilds will get loot and you have zero worthwhile legacy on the server to tell all your new pals on TLP about.

And Green terrifies you, because Green means that you either have to do it all over again, or be forgotten as those dudes on that Blue server that no one will care about anymore.
Jeez, even Red players will be remembered more than you. Hi Swish.

@Rogean and Nilbog

#YouDon'tLikeNeckBeardsPuttingInTheSameAmountofHou rsYouDoAtWork
#PeopleBeforePixels

Prove it.

lctucker2999 02-25-2019 06:23 PM

Quote:

Originally Posted by Bboboo (Post 2867231)
add a npc that will reset sleepers tomb once 1bill plat has been traded to him

Or like... a billion fire beetle eyes. Would be fun to see all the high end players running around misty chasing down fire beetles.


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